Files
puzzle-quest/addons/godot_db_manager/core/GDDBConstants.gd
T
Vaillant Jeremy 01ea3af253 Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.

127 files changed by the tool. Manual fixes still required for:
 - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
 - lod plugin (Spatial -> Node3D renames)
 - ResourceLoader.load_interactive removed -> load_threaded_request
 - OS.set_window_fullscreen removed -> DisplayServer
 - Viewport.set_size_override removed

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:18:27 +02:00

39 lines
732 B
GDScript

@tool
"""
class GDDBConstants
"""
class_name GDDBConstants
extends Node
# GDDB signature
const c_gddb_signature = "GDDB_ver"
# GDDB ver
const c_gddb_ver = "2.0"
# invalid id to initialize integer properties
const c_invalid_id = -1
# maximum database name length
const c_max_db_name_len = 16
# maximum table name length
const c_max_table_name_len = 16
# characters that should not be part of the database name
const c_invalid_characters = "`~!@#$%^&*()=+[]{}\\|;:'\",<.>/?"
# addon main path
const c_addon_main_path = "res://addons/godot_db_manager/"
# maximum tables list width
const c_max_tables_list_width = 400.0
# minimum cell width
const c_min_cell_width = 150.0
# maximum cell width
const c_max_cell_width = 400.0