01ea3af253
Apply Godot 4.6 automated conversion: renames Spatial.translate->position, margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile, onready->@onready, export()->@export, and many more. 127 files changed by the tool. Manual fixes still required for: - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.) - lod plugin (Spatial -> Node3D renames) - ResourceLoader.load_interactive removed -> load_threaded_request - OS.set_window_fullscreen removed -> DisplayServer - Viewport.set_size_override removed Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
26 lines
715 B
Plaintext
26 lines
715 B
Plaintext
[gd_scene load_steps=3 format=2]
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[ext_resource path="res://addons/godot_db_manager/dlgs/data_dlg.gd" type="Script" id=1]
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[ext_resource path="res://addons/godot_db_manager/assets/fnt/roboto_12.tres" type="FontFile" id=2]
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[node name="data_dlg" type="PopupPanel"]
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anchor_right = 0.285625
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anchor_bottom = 0.351111
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ItemList" type="ItemList" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 4.0
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offset_top = 4.0
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offset_right = -4.0
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offset_bottom = -4.0
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theme_override_fonts/font = ExtResource( 2 )
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items = [ "ababab", null, false, "cdcdcd", null, false, "efefef", null, false ]
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__meta__ = {
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"_edit_use_anchors_": false
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}
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