01ea3af253
Apply Godot 4.6 automated conversion: renames Spatial.translate->position, margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile, onready->@onready, export()->@export, and many more. 127 files changed by the tool. Manual fixes still required for: - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.) - lod plugin (Spatial -> Node3D renames) - ResourceLoader.load_interactive removed -> load_threaded_request - OS.set_window_fullscreen removed -> DisplayServer - Viewport.set_size_override removed Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
66 lines
1.7 KiB
Plaintext
66 lines
1.7 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://addons/godot_db_manager/assets/fnt/roboto_20.tres" type="FontFile" id=1]
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[ext_resource path="res://addons/godot_db_manager/tables_header.gd" type="Script" id=2]
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[ext_resource path="res://addons/godot_db_manager/assets/tex/gui.png" type="Texture2D" id=3]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 3 )
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region = Rect2( 2, 2, 24, 24 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 3 )
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region = Rect2( 2, 54, 24, 24 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 3 )
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region = Rect2( 2, 28, 24, 24 )
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[node name="tables_header" type="Control"]
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anchor_right = 0.188889
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anchor_bottom = 0.019
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offset_right = 6.10352e-05
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offset_bottom = -0.4
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custom_minimum_size = Vector2( 170, 30 )
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": true,
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"_edit_vertical_guides_": [ 170.0 ]
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}
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[node name="add_table_btn" type="TextureButton" parent="."]
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offset_left = 2.0
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offset_top = 2.0
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offset_right = 26.0
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offset_bottom = 26.0
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texture_normal = SubResource( 1 )
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texture_pressed = SubResource( 2 )
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texture_hover = SubResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="tables_lbl" type="Label" parent="."]
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anchor_left = 0.165
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anchor_right = 1.0
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anchor_bottom = 0.8
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offset_left = -0.0500259
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offset_right = -0.000152588
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theme_override_fonts/font = ExtResource( 1 )
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text = "Tables "
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="line" type="NinePatchRect" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = 29.0
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offset_right = -0.000152588
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texture = ExtResource( 3 )
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region_rect = Rect2( 80, 2, 24, 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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