Files
puzzle-quest/addons/godot_db_manager/tables_list.tscn
T
Vaillant Jeremy 01ea3af253 Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.

127 files changed by the tool. Manual fixes still required for:
 - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
 - lod plugin (Spatial -> Node3D renames)
 - ResourceLoader.load_interactive removed -> load_threaded_request
 - OS.set_window_fullscreen removed -> DisplayServer
 - Viewport.set_size_override removed

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:18:27 +02:00

61 lines
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://addons/godot_db_manager/tables_list.gd" type="Script" id=1]
[ext_resource path="res://addons/godot_db_manager/tables_header.tscn" type="PackedScene" id=2]
[ext_resource path="res://addons/godot_db_manager/debug/dbg.tscn" type="PackedScene" id=3]
[ext_resource path="res://addons/godot_db_manager/assets/tex/gui.png" type="Texture2D" id=4]
[node name="tables_list" type="Control"]
anchor_right = 0.2
anchor_bottom = 1.0
offset_right = -9.99991
custom_minimum_size = Vector2( 180, 225 )
script = ExtResource( 1 )
__meta__ = {
"_edit_horizontal_guides_": [ 29.9686, 584.0 ],
"_edit_use_anchors_": false,
"_edit_vertical_guides_": [ 180.0 ]
}
[node name="tables_header" parent="." instance=ExtResource( 2 )]
anchor_right = 1.0
anchor_bottom = 0.0
offset_right = -9.15527e-05
offset_bottom = 30.0
custom_minimum_size = Vector2( 180, 30 )
[node name="tables_container" type="ScrollContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = 32.0
custom_minimum_size = Vector2( 180, 0 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="tables" type="VBoxContainer" parent="tables_container"]
clip_contents = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="resize_ctrl" type="NinePatchRect" parent="."]
anchor_left = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -3.0
mouse_filter = 0
mouse_default_cursor_shape = 15
texture = ExtResource( 4 )
region_rect = Rect2( 80, 12, 24, 24 )
patch_margin_left = 1
patch_margin_top = 1
patch_margin_right = 1
patch_margin_bottom = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="dbg" parent="." instance=ExtResource( 3 )]
visible = false