01ea3af253
Apply Godot 4.6 automated conversion: renames Spatial.translate->position, margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile, onready->@onready, export()->@export, and many more. 127 files changed by the tool. Manual fixes still required for: - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.) - lod plugin (Spatial -> Node3D renames) - ResourceLoader.load_interactive removed -> load_threaded_request - OS.set_window_fullscreen removed -> DisplayServer - Viewport.set_size_override removed Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
11 lines
263 B
Plaintext
11 lines
263 B
Plaintext
[gd_resource type="Environment" load_steps=3 format=2]
|
|
|
|
[ext_resource path="res://assets/hdri/tx_night_place.hdr" type="Texture2D" id=1]
|
|
|
|
[sub_resource type="Sky" id=1]
|
|
panorama = ExtResource( 1 )
|
|
|
|
[resource]
|
|
background_mode = 3
|
|
background_sky = SubResource( 1 )
|