Files
puzzle-quest/developers/aurelien/CheckLightmap.tscn
T
Vaillant Jeremy 01ea3af253 Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.

127 files changed by the tool. Manual fixes still required for:
 - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
 - lod plugin (Spatial -> Node3D renames)
 - ResourceLoader.load_interactive removed -> load_threaded_request
 - OS.set_window_fullscreen removed -> DisplayServer
 - Viewport.set_size_override removed

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:18:27 +02:00

477 lines
18 KiB
Plaintext

[gd_scene load_steps=19 format=2]
[ext_resource path="res://assets/props/book/sm_book.mesh" type="ArrayMesh" id=1]
[ext_resource path="res://developers/aurelien/CheckLightmap.lmbake" type="LightmapGIData" id=2]
[ext_resource path="res://developers/aurelien/CheckLightmap.gd" type="Script" id=3]
[ext_resource path="res://assets/props/misc/plane.mesh" type="ArrayMesh" id=4]
[ext_resource path="res://assets/props/candle/sm_candlestick.mesh" type="ArrayMesh" id=5]
[ext_resource path="res://assets/props/candle/sm_candle_b.mesh" type="ArrayMesh" id=7]
[ext_resource path="res://assets/props/candle/sm_candle_c.mesh" type="ArrayMesh" id=8]
[ext_resource path="res://assets/props/candle/sm_candle_a.mesh" type="ArrayMesh" id=9]
[ext_resource path="res://assets/hdri/base_env.tres" type="Environment" id=10]
[ext_resource path="res://assets/props/candle/sm_candle_d.mesh" type="ArrayMesh" id=11]
[ext_resource path="res://assets/props/candle/sm_candle_top.mesh" type="ArrayMesh" id=12]
[ext_resource path="res://assets/props/godet/sm_godet.mesh" type="ArrayMesh" id=13]
[ext_resource path="res://assets/props/growler/sm_growler.mesh" type="ArrayMesh" id=14]
[ext_resource path="res://assets/props/parchment/sm_paper_parchment.mesh" type="ArrayMesh" id=15]
[ext_resource path="res://assets/props/parchment/sm_wood_parchment.mesh" type="ArrayMesh" id=16]
[ext_resource path="res://assets/props/rock floor/sm_floor.mesh" type="ArrayMesh" id=17]
[ext_resource path="res://assets/props/stool b/sm_stool_b.mesh" type="ArrayMesh" id=18]
[ext_resource path="res://assets/props/table/sm_table.mesh" type="ArrayMesh" id=19]
[node name="Node3D" type="Node3D"]
script = ExtResource( 3 )
[node name="LightmapGI" type="LightmapGI" parent="."]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.01067, 1.3203, -1.6367 )
extents = Vector3( 3.82531, 1.56454, 4.38589 )
quality = 3
bounces = 5
default_texels_per_unit = 24.0
environment_mode = 1
environment_min_light = Color( 0.12549, 0.12549, 0.286275, 1 )
capture_quality = 2
light_data = ExtResource( 2 )
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 10 )
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D( 0.089016, -0.715663, 0.692751, 0, 0.695512, 0.718515, -0.99603, -0.0639593, 0.0619117, 1.67474, 2.13639, -1.14519 )
[node name="plane" type="MeshInstance3D" parent="."]
transform = Transform3D( 8.39917, 0, 0, 0, 1, 0, 0, 0, 11.9516, -0.796654, 0, -1.7752 )
use_in_baked_light = true
mesh = ExtResource( 4 )
material/0 = null
[node name="Lighting" type="Node3D" parent="."]
[node name="SpotLight2" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, 0.479468 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight5" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -0.597942 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight4" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -0.234948 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight3" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, 0.149649 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight6" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -1.7265 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight7" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -1.36351 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight8" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -0.978908 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight9" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -2.81604 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight10" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -2.45304 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight11" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -2.06845 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight12" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -3.94141 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight13" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -3.57842 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight14" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -3.19382 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight15" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -5.07697 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight16" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -4.71398 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight17" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -4.32938 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight18" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, 0.479468 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight19" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -0.597942 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight20" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -0.234948 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight21" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, 0.149649 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight22" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -1.7265 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight23" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -1.36351 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight24" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -0.978908 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight25" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -2.81604 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight26" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -2.45304 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight27" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -2.06845 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight28" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -3.94141 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight29" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -3.57842 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight30" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -3.19382 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight31" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -5.07697 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight32" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -4.71398 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight33" type="SpotLight3D" parent="Lighting"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -4.32938 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="Books" type="Node3D" parent="."]
[node name="sm_book4" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.743055, 0.0414186, 1.03485 )
use_in_baked_light = true
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book5" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0423009, 0.0414186, 1.05613 )
use_in_baked_light = true
lightmap_scale = 3
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book11" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0423009, 0.0414186, 1.52165 )
use_in_baked_light = true
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book6" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.293967, 0.0414186, 1.03485 )
use_in_baked_light = true
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book7" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.743055, 0.0414186, 1.51383 )
use_in_baked_light = true
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book8" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.293967, 0.0414186, 1.51383 )
use_in_baked_light = true
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0435888, 0.106022 )
use_in_baked_light = true
lightmap_scale = 1
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book2" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 0.276862, 0, 0.96091, 0, 1, 0, -0.96091, 0, 0.276862, -0.104465, 0.0414188, 0.547756 )
use_in_baked_light = true
lightmap_scale = 1
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book3" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.381911, 0.0414187, 1.03881 )
use_in_baked_light = true
lightmap_scale = 1
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book10" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.381911, 0.0414187, 0.331732 )
use_in_baked_light = true
mesh = ExtResource( 1 )
material/0 = null
[node name="sm_book9" type="MeshInstance3D" parent="Books"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.381911, 0.0414187, 1.53911 )
use_in_baked_light = true
mesh = ExtResource( 1 )
material/0 = null
[node name="Candle" type="Node3D" parent="."]
[node name="sm_candlestick" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.26949, -0.000247162, -0.190021 )
use_in_baked_light = true
lightmap_scale = 1
mesh = ExtResource( 5 )
material/0 = null
[node name="sm_candlestick2" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.477435, -0.000247162, -0.190021 )
use_in_baked_light = true
lightmap_scale = 1
mesh = ExtResource( 5 )
material/0 = null
[node name="sm_candle_a" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.460123, 0.0295914, 0.0291587 )
use_in_baked_light = true
mesh = ExtResource( 9 )
material/0 = null
[node name="sm_candle_a2" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 3, 0, 0, 0, 3, 0, 0, 0, 3, 0.291979, 0.0295914, 0.0291587 )
use_in_baked_light = true
mesh = ExtResource( 9 )
material/0 = null
[node name="sm_candle_b" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.469327, 0.0330793, -0.387681 )
use_in_baked_light = true
mesh = ExtResource( 7 )
material/0 = null
[node name="sm_candle_b2" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 1.83922, 0, 0, 0, 1.83922, 0, 0, 0, 1.83922, 0.271941, 0.0630442, -0.414322 )
use_in_baked_light = true
mesh = ExtResource( 7 )
material/0 = null
[node name="sm_candle_d" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 2.21301, 0, 0, 0, 2.21301, 0, 0, 0, 2.21301, 0.470213, 0.0446767, -0.844206 )
use_in_baked_light = true
mesh = ExtResource( 11 )
material/0 = null
[node name="sm_candle_d2" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 3.61366, 0, 0, 0, 3.61366, 0, 0, 0, 3.61366, 0.199182, 0.12495, -0.844578 )
use_in_baked_light = true
mesh = ExtResource( 11 )
material/0 = null
[node name="sm_candle_c" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.473356, 0.0278057, -0.559005 )
use_in_baked_light = true
mesh = ExtResource( 8 )
material/0 = null
[node name="sm_candle_c2" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 2.21301, 0, 0, 0, 2.21301, 0, 0, 0, 2.21301, 0.283916, 0.0534962, -0.597519 )
use_in_baked_light = true
mesh = ExtResource( 8 )
material/0 = null
[node name="sm_candle_top" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.502775, 0.0267428, -1.04497 )
use_in_baked_light = true
mesh = ExtResource( 12 )
material/0 = null
[node name="sm_candle_top2" type="MeshInstance3D" parent="Candle"]
transform = Transform3D( 3.02964, 0, 0, 0, 3.02964, 0, 0, 0, 3.02964, 0.323108, 0.0842445, -1.08129 )
use_in_baked_light = true
mesh = ExtResource( 12 )
material/0 = null
[node name="sm_godet" type="MeshInstance3D" parent="."]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.496689, 0.0078643, -1.39236 )
use_in_baked_light = true
mesh = ExtResource( 13 )
material/0 = null
[node name="sm_wood_parchment" type="MeshInstance3D" parent="."]
transform = Transform3D( -0.582776, 0, -0.812633, 0, 1, 0, 0.812633, 0, -0.582776, 0.56408, 0.0561891, -3.02517 )
use_in_baked_light = true
mesh = ExtResource( 16 )
material/0 = null
[node name="sm_wood_parchment2" type="MeshInstance3D" parent="."]
transform = Transform3D( -1.33197, 0, -0.568074, 0, 1.53487, 0, 0.762673, 0, -0.992113, 0.315509, 0.0907792, -3.01831 )
use_in_baked_light = true
mesh = ExtResource( 16 )
material/0 = null
[node name="sm_paper_parcment" type="MeshInstance3D" parent="."]
transform = Transform3D( 0.00464255, 0, -0.999989, 0, 1, 0, 0.999989, 0, 0.00464255, 0.602608, -0.0039514, -2.28984 )
use_in_baked_light = true
mesh = ExtResource( 15 )
material/0 = null
[node name="sm_paper_parcment2" type="MeshInstance3D" parent="."]
transform = Transform3D( 0.164983, 0, 1.25894, 0, 1.26971, 0, -1.25894, 0, 0.164983, 0.21995, -0.00395134, -2.34543 )
use_in_baked_light = true
mesh = ExtResource( 15 )
material/0 = null
[node name="sm_growler" type="MeshInstance3D" parent="."]
transform = Transform3D( 0.605072, 0, 0.796171, 0, 1, 0, -0.796171, 0, 0.605072, 0.506431, 0, -1.78796 )
use_in_baked_light = true
mesh = ExtResource( 14 )
material/0 = null
[node name="sm_growler2" type="MeshInstance3D" parent="."]
transform = Transform3D( -0.881676, 0, -1.078, 0, 1.39264, 0, 1.078, 0, -0.881676, 0.162736, -0.000296712, -1.78636 )
use_in_baked_light = true
mesh = ExtResource( 14 )
material/0 = null
[node name="sm_godet2" type="MeshInstance3D" parent="."]
transform = Transform3D( 1.74966, 0, 0, 0, 1.74966, 0, 0, 0, 1.74966, 0.277748, 0.0325533, -1.39477 )
use_in_baked_light = true
mesh = ExtResource( 13 )
material/0 = null
[node name="sm_floor" type="MeshInstance3D" parent="."]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.39092, 0.0131278, -4.30235 )
use_in_baked_light = true
mesh = ExtResource( 17 )
material/0 = null
[node name="sm_table" type="MeshInstance3D" parent="."]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.60057, 0.781203, -0.818648 )
use_in_baked_light = true
mesh = ExtResource( 19 )
material/0 = null
[node name="sm_stool_b" type="MeshInstance3D" parent="."]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.71977, -3.03984e-06, -2.63978 )
use_in_baked_light = true
mesh = ExtResource( 18 )
material/0 = null