d61a0ffcb0
The developers/aurelien sandbox scenes still reference legacy non-LOD mesh paths (sm_book.mesh, sm_candlestick.mesh, ...) that don't exist anymore — the production scenes were migrated to *_lod0/1/2.mesh. Godot's full-project file scanner reads every .tscn at editor open and emits 'Cannot open file' errors for each broken ext_resource, even for scenes that the game never loads. Mark developers/ as out-of-scope for Godot's filesystem walker with a .gdignore at its root. The .import / .uid sidecars Godot had generated for files inside (CheckLightmap.exr.import, CheckLightmap.gd.uid) are auto-removed by the editor since they are now orphaned metadata — only the source files (.tscn, .gd, .exr, .lmbake) remain. Re-enabling the sandbox later just means deleting the .gdignore; Godot will regenerate the sidecars. The other diffs in this commit are Godot 4 canonicalising whatever .tscn / .tres files were touched in the editor session that ran the LightmapGI bake attempt: ext_resource uid= attributes added, format bumped 2 -> 3, property order normalised. No behavioural change. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
77 lines
2.7 KiB
Plaintext
77 lines
2.7 KiB
Plaintext
[gd_scene format=3 uid="uid://v0uklmwi4vrx"]
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[ext_resource type="Texture2D" uid="uid://g8iyo0t47j30" path="res://assets/ui/themes/tab_select/UI-level-btn-leather.png" id="1"]
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[ext_resource type="Texture2D" uid="uid://bs22t34m61as7" path="res://assets/ui/themes/tab_select/UI-Button-Count.png" id="2"]
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[ext_resource type="Texture2D" uid="uid://dqoumo46armbe" path="res://assets/ui/themes/tab_select/UI-level-btn-shadow.png" id="3"]
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[ext_resource type="Texture2D" uid="uid://bsrpumg1bhtas" path="res://assets/ui/themes/tab_select/UI-Button-Reset.png" id="4"]
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[node name="Control" type="Control" unique_id=1768959998]
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layout_mode = 3
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -639.646
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offset_top = 0.707092
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offset_right = 640.354
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offset_bottom = 720.707
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size_flags_horizontal = 0
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size_flags_vertical = 0
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[node name="BckShadow" type="TextureRect" parent="." unique_id=1945468253]
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layout_mode = 0
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -227.0
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offset_right = 228.0
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offset_bottom = 720.0
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texture = ExtResource("3")
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[node name="MarginContainer" type="MarginContainer" parent="." unique_id=1876727334]
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layout_mode = 0
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -228.5
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offset_right = 228.5
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offset_bottom = 436.0
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theme_override_constants/margin_left = 20
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theme_override_constants/margin_top = 20
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theme_override_constants/margin_right = 20
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theme_override_constants/margin_bottom = 0
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[node name="AlignColumn" type="VBoxContainer" parent="MarginContainer" unique_id=935049544]
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layout_mode = 2
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theme_override_constants/separation = 0
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[node name="TextureRect" type="TextureRect" parent="MarginContainer/AlignColumn" unique_id=1700077512]
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layout_mode = 2
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texture = ExtResource("1")
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[node name="VBoxContainer" type="HBoxContainer" parent="MarginContainer/AlignColumn" unique_id=1865804251]
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layout_mode = 2
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theme_override_constants/separation = 0
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alignment = 1
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[node name="TextureRect2" type="TextureRect" parent="MarginContainer/AlignColumn/VBoxContainer" unique_id=1437024102]
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layout_mode = 2
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size_flags_horizontal = 0
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texture = ExtResource("4")
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[node name="TextureRect3" type="TextureRect" parent="MarginContainer/AlignColumn/VBoxContainer" unique_id=360483509]
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layout_mode = 2
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size_flags_horizontal = 0
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texture = ExtResource("2")
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[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/AlignColumn/VBoxContainer/TextureRect3" unique_id=1743053910]
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layout_mode = 0
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anchor_right = 1.0
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anchor_bottom = 1.0
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theme_override_constants/margin_bottom = 10
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[node name="Label" type="Label" parent="MarginContainer/AlignColumn/VBoxContainer/TextureRect3/MarginContainer" unique_id=1067435383]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 7
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text = "X / 10"
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horizontal_alignment = 1
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vertical_alignment = 1
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