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puzzle-quest/assets/props/candle/sm_candle_d_lod2.mesh
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2026-05-16 21:28:22 +02:00
RSRC
ArrayMeshÿÿÿÿÿÿÿÿƒresource_local_to_sceneresource_namerender_priority
next_pass
transparency blend_mode
cull_modedepth_draw_modeno_depth_test depth_test
shading_mode
diffuse_modespecular_modedisable_ambient_light disable_fogdisable_specular_occlusionvertex_color_use_as_albedovertex_color_is_srgb
albedo_coloralbedo_texturealbedo_texture_force_srgbalbedo_texture_msdf metallicmetallic_specularmetallic_texturemetallic_texture_channel
roughnessroughness_textureroughness_texture_channelemission_enabled emissionemission_energy_multiplieremission_operatoremission_on_uv2emission_texturenormal_enabled
normal_scalenormal_texturebent_normal_enabledbent_normal_texture rim_enabledrim rim_tint rim_textureclearcoat_enabled
clearcoatclearcoat_roughnessclearcoat_textureanisotropy_enabled anisotropyanisotropy_flowmap ao_enabledao_light_affect ao_texture
ao_on_uv2ao_texture_channelheightmap_enabledheightmap_scaleheightmap_deep_parallaxheightmap_flip_tangentheightmap_flip_binormalheightmap_textureheightmap_flip_texturesubsurf_scatter_enabledsubsurf_scatter_strengthsubsurf_scatter_skin_modesubsurf_scatter_texture&subsurf_scatter_transmittance_enabled$subsurf_scatter_transmittance_color&subsurf_scatter_transmittance_texture$subsurf_scatter_transmittance_depth$subsurf_scatter_transmittance_boostbacklight_enabled
backlightbacklight_texturerefraction_enabledrefraction_scalerefraction_texturerefraction_texture_channeldetail_enabled detail_maskdetail_blend_modedetail_uv_layerdetail_albedodetail_normal
uv1_scale uv1_offsetuv1_triplanaruv1_triplanar_sharpnessuv1_world_triplanar
uv2_scale uv2_offsetuv2_triplanaruv2_triplanar_sharpnessuv2_world_triplanartexture_filtertexture_repeatdisable_receive_shadowsshadow_to_opacitybillboard_modebillboard_keep_scalegrow grow_amount fixed_sizeuse_point_size point_sizeuse_particle_trailsuse_z_clip_scale
z_clip_scaleuse_fov_override
fov_overrideproximity_fade_enabledproximity_fade_distancemsdf_pixel_rangemsdf_outline_sizedistance_fade_modedistance_fade_min_distancedistance_fade_max_distance
stencil_modestencil_flagsstencil_comparestencil_referencestencil_colorstencil_outline_thicknessscriptlightmap_size_hint_blend_shape_names
_surfacesblend_shape_mode custom_aabb shadow_mesh
local://1Á 0res://assets/props/candle/sm_candle_d_lod2.meshð StandardMaterial3D|
ArrayMeshsm_candle_d_lod2
format(7
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2021-05-25 17:18:56 +02:00
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2026-05-16 21:28:22 +02:00
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