Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position, margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile, onready->@onready, export()->@export, and many more. 127 files changed by the tool. Manual fixes still required for: - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.) - lod plugin (Spatial -> Node3D renames) - ResourceLoader.load_interactive removed -> load_threaded_request - OS.set_window_fullscreen removed -> DisplayServer - Viewport.set_size_override removed Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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+10
-9
@@ -1,3 +1,4 @@
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; Project was converted by built-in tool to Godot 4
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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@@ -6,7 +7,7 @@
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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config_version=5
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_global_script_classes=[ {
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"base": "Node",
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@@ -223,8 +224,8 @@ GlobalAnimation="*res://scripts/Animation.gd"
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[display]
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window/size/width=1280
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window/size/height=720
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window/size/viewport_width=1280
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window/size/viewport_height=720
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window/size/resizable=false
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window/dpi/allow_hidpi=true
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window/handheld/orientation="sensor_landscape"
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@@ -233,7 +234,7 @@ window/stretch/aspect="expand"
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[editor_plugins]
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enabled=PoolStringArray( "res://addons/godot_db_manager/plugin.cfg", "res://addons/lod/plugin.cfg" )
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enabled=PackedStringArray( "res://addons/godot_db_manager/plugin.cfg", "res://addons/lod/plugin.cfg" )
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[importer_defaults]
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@@ -251,14 +252,14 @@ scene={
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ui_end={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777230,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"command":false,"pressed":false,"keycode":4194318,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"command":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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[locale]
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translations=PoolStringArray( "res://locales/fr.po", "res://locales/en.po" )
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translations=PackedStringArray( "res://locales/fr.po", "res://locales/en.po" )
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locale_filter=[ 1, [ "en_GB", "fr_FR" ] ]
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[physics]
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@@ -270,8 +271,8 @@ common/enable_pause_aware_picking=true
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quality/driver/fallback_to_gles2=true
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threads/thread_model=2
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vram_compression/import_etc=true
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quality/shading/force_vertex_shading.mobile=false
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shading/overrides/force_vertex_shading.mobile=false
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quality/lightmapping/use_bicubic_sampling.mobile=true
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quality/depth/hdr.mobile=true
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environment/default_environment="res://default_env.tres"
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environment/defaults/default_environment="res://default_env.tres"
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quality/dynamic_fonts/use_oversampling=false
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