Fix shader

This commit is contained in:
VAILLANT Jeremy
2021-05-12 14:48:26 +02:00
parent fe77466466
commit 0b3ef7e137
18 changed files with 8 additions and 8 deletions
+7 -7
View File
@@ -37,14 +37,14 @@ surfaces/0 = {
"vertex_count": 66436
}
[sub_resource type="CapsuleShape" id=5]
[sub_resource type="CapsuleShape" id=3]
[sub_resource type="PanoramaSky" id=3]
[sub_resource type="PanoramaSky" id=4]
panorama = ExtResource( 11 )
[sub_resource type="Environment" id=4]
[sub_resource type="Environment" id=5]
background_mode = 3
background_sky = SubResource( 3 )
background_sky = SubResource( 4 )
background_color = Color( 0.188235, 0.133333, 0.133333, 1 )
background_energy = 0.6
ambient_light_color = Color( 0.694118, 0.168627, 0.67451, 1 )
@@ -113,7 +113,7 @@ cell_center_y = false
cell_center_z = false
baked_meshes = [ SubResource( 2 ) ]
data = {
"cells": PoolIntArray( 0, 0, 3, 65531, 0, 3, 65532, 0, 536870915, 65533, 0, 3, 65534, 0, 3, 65535, 0, 3, 0, 1, 3, 65531, 1, 3, 65532, 1, 3, 65533, 1, 3, 65534, 1, -536870909, 65535, 1, 3, 0, 2, -1610612733, 65531, 2, 3, 65532, 2, 3, 65533, 2, 3, 65534, 2, 3, 65535, 2, 3, 0, 65534, 3, 65531, 65534, -1073741821, 65532, 65534, -1610612733, 65533, 65534, 3, 65534, 65534, 3, 65535, 65534, -1610612733, 0, 65535, 3, 65531, 65535, 3, 65532, 65535, -1610612733, 65533, 65535, 3, 65534, 65535, 536870915, 65535, 65535, 3 )
"cells": PoolIntArray( 0, 0, 536870915, 65531, 0, 3, 65532, 0, 3, 65533, 0, 3, 65534, 0, 3, 65535, 0, -1610612733, 0, 1, 3, 65531, 1, 3, 65532, 1, 3, 65533, 1, 3, 65534, 1, -1610612733, 65535, 1, 3, 0, 2, -1073741821, 65531, 2, 3, 65532, 2, 3, 65533, 2, 3, 65534, 2, -1610612733, 65535, 2, 3, 0, 65534, 3, 65531, 65534, 3, 65532, 65534, -1073741821, 65533, 65534, 3, 65534, 65534, 536870915, 65535, 65534, 3, 0, 65535, 3, 65531, 65535, 3, 65532, 65535, 3, 65533, 65535, 3, 65534, 65535, 3, 65535, 65535, 3 )
}
__meta__ = {
"_editor_clip_": 0,
@@ -220,7 +220,7 @@ material/0 = ExtResource( 19 )
[node name="Area" type="Area" parent="Main Scene Props/dagger"]
[node name="CollisionShape" type="CollisionShape" parent="Main Scene Props/dagger/Area"]
shape = SubResource( 5 )
shape = SubResource( 3 )
[node name="sm_stool_b2" type="MeshInstance" parent="Main Scene Props"]
transform = Transform( -0.232037, 0, -0.972707, 0, 1, 0, 0.972707, 0, -0.232037, -2.91873, 0.0130518, 0.702275 )
@@ -387,7 +387,7 @@ shadow_enabled = true
shadow_contact = 0.3
[node name="WorldEnvironment" type="WorldEnvironment" parent="Lighting"]
environment = SubResource( 4 )
environment = SubResource( 5 )
[node name="Dialog" type="Control" parent="."]
margin_right = 40.0