Fix when collider is empty

This commit is contained in:
VAILLANT Jeremy
2021-05-15 16:36:49 +02:00
parent 90fce7425a
commit 196cf39e18
+1
View File
@@ -157,6 +157,7 @@ func _physics_process(_delta):
var result = space_state.intersect_ray(from, to, [], 1, false, true) var result = space_state.intersect_ray(from, to, [], 1, false, true)
from = null from = null
to = null to = null
if result.has("collider"):
var node = result["collider"].get_parent() var node = result["collider"].get_parent()
if node != null: if node != null:
_start_dissolve(node.name) _start_dissolve(node.name)