feature/jenkins (#1)

Co-authored-by: stilobique-i7 <aurelienvlt@free.fr>
Co-authored-by: Aurelien Vaillant <a.vaillant.moderlab@gmail.com>
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com>
Co-authored-by: Vaillant jeremy <vaillant.jeremy@dev-crea.com>
Reviewed-on: Athena/game-source#1
Co-authored-by: darknight <vaillant.jeremy.loic@gmail.com>
Co-committed-by: darknight <vaillant.jeremy.loic@gmail.com>
This commit is contained in:
darknight
2021-07-24 18:09:55 +02:00
parent d48940296f
commit 1b430a3369
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# Hiiden Object [![Build Status](https://drone.dev-crea.com/api/badges/Athena/game-source/status.svg)](https://drone.dev-crea.com/Athena/game-source)
- Hidden Object
- Tips
- Log on Android
- Database
- Resources
# Hidden Object
This project is a vigeo game made with Godot, he integrate the [Warcraft-Tribute](https://www.artstation.com/artwork/9mZ65Q) has a main scene.
Integrate scenes [Warcraft](https://www.artstation.com/artwork/9mZ65Q) in Android application.
## Tips ## Tips
### See log android : ### See log an android :
``` ```
adb logcat -s godot adb logcat -s godot
``` ```
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---
kind: pipeline
type: docker
name: default
platform:
os: linux
arch: amd64
environment:
EXPORT_NAME: "Puzzle Quest"
clone:
depth: 1
steps:
- name: Windows
image: barichello/godot-ci:3.3.2
commands:
- godot --export "Windows Desktop" "releases/windows/${EXPORT_NAME}.exe"
- name: Android
image: barichello/godot-ci:3.3.2
commands:
- echo $SECRET_RELEASE_KEYSTORE_BASE64 | base64 --decode > /root/release.keystore
- sed 's@keystore/release=".*"@keystore/release="'/root/release.keystore'"@g' -i export_presets.cfg
- sed 's@keystore/release_user=".*"@keystore/release_user="'$SECRET_RELEASE_KEYSTORE_USER'"@g' -i export_presets.cfg
- sed 's@keystore/release_password=".*"@keystore/release_password="'$SECRET_RELEASE_KEYSTORE_PASSWORD'"@g' -i export_presets.cfg
- godot --export "Android" "releases/android/${EXPORT_NAME}.apk"