Fix list object

This commit is contained in:
VAILLANT Jeremy
2021-05-15 20:40:16 +02:00
parent 890931faa8
commit 367ee388da
6 changed files with 72 additions and 12 deletions
+6 -1
View File
@@ -119,10 +119,15 @@ func _load_meshes():
if scene_detail.key() != null:
meshes[scene_detail.key()] = scene_detail
# _display_label(scene_detail)
for key in meshes:
meshes[key].search_keys()
"""
func _display_label(scene):
print("[meshes#key] : "+scene.label())
$ListObjects/ListContainer/TextureButton.set_text(scene.label())
"""
func _input(event):
if event is InputEventMouseButton or event is InputEventScreenTouch:
var camera = $"Main Camera"