Fix translations

This commit is contained in:
VAILLANT Jeremy
2021-05-13 20:10:43 +02:00
parent 3238c76822
commit 3c8c500035
+6 -3
View File
@@ -9,9 +9,7 @@ var current_scene = null
var value_old = Vector2(0, 0) var value_old = Vector2(0, 0)
func _ready(): func _ready():
$Grid/Menu/Action/Puzzles.text = tr("MAIN_BUTTON_PUZZLES") _translation()
$Grid/Menu/Action/Settings.text = tr("MAIN_BUTTON_SETTINGS")
$Grid/Menu/Action/Quit.text = tr("MAIN_BUTTON_QUIT")
# Quit the game # Quit the game
func _on_Quit_pressed(): func _on_Quit_pressed():
@@ -30,6 +28,11 @@ func _on_New_pressed():
add_child(current_scene) add_child(current_scene)
## PRIVATE ## PRIVATE
func _translation():
$Grid/Menu/Action/Puzzles.text = tr("MAIN_BUTTON_PUZZLES")
$Grid/Menu/Action/Settings.text = tr("MAIN_BUTTON_SETTINGS")
$Grid/Menu/Action/Quit.text = tr("MAIN_BUTTON_QUIT")
func _prepare_change_scene(): func _prepare_change_scene():
if (current_scene != null): if (current_scene != null):
remove_child(current_scene) remove_child(current_scene)