Refactor scene instance for HUD

This commit is contained in:
VAILLANT Jeremy
2021-05-17 10:38:45 +02:00
parent 367ee388da
commit 557444f89d
3 changed files with 83 additions and 0 deletions
+29
View File
@@ -0,0 +1,29 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://assets/ui/themes/leather.theme" type="Theme" id=1]
[ext_resource path="res://assets/ui/themes/UI-Button-ItemsList-last.png" type="Texture" id=2]
[ext_resource path="res://assets/ui/themes/UI-Button-ItemsList-last-hover.png" type="Texture" id=3]
[ext_resource path="res://assets/fonts/kirsty/kirsty.tres" type="DynamicFont" id=4]
[node name="TextureButton" type="TextureButton"]
margin_right = 196.0
margin_bottom = 81.0
texture_normal = ExtResource( 2 )
texture_hover = ExtResource( 3 )
texture_focused = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": ""
}
[node name="Label" type="Label" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
theme = ExtResource( 1 )
custom_fonts/font = ExtResource( 4 )
text = "Last"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}