Replace scene about by settings
This commit is contained in:
+11
-8
@@ -12,20 +12,23 @@ msgstr ""
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"Language: en\n"
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msgid "MAIN_BUTTON_NEW"
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msgstr "Start game"
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msgid "MAIN_BUTTON_PUZZLES"
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msgstr "Puzzles"
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msgid "MAIN_BUTTON_CONTINUE"
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msgstr "Continue"
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msgid "MAIN_BUTTON_ABOUT"
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msgstr "About"
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msgid "MAIN_BUTTON_SETTINGS"
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msgstr "Settings"
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msgid "MAIN_BUTTON_QUIT"
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msgstr "Exit"
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msgid "SETTINGS_LABEL_LANGUE"
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msgstr "Choose your language :"
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msgid "SETTINGS_LABEL_GYROSCOPE"
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msgstr "Enable gyroscope :"
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msgid "LOADING"
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msgstr "Loading ..."
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msgstr "Loading"
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msgid "ABOUT_LEAD_DEV"
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msgstr "Lead Developer -- VAILLANT Jérémy"
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+11
-8
@@ -11,20 +11,23 @@ msgstr ""
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"Language: fr\n"
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"X-Generator: Poedit 2.4.1\n"
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msgid "MAIN_BUTTON_NEW"
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msgstr "Commencer"
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msgid "MAIN_BUTTON_PUZZLES"
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msgstr "Puzzles"
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msgid "MAIN_BUTTON_CONTINUE"
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msgstr "Continue"
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msgid "MAIN_BUTTON_ABOUT"
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msgstr "Credit"
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msgid "MAIN_BUTTON_SETTINGS"
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msgstr "Parametres"
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msgid "MAIN_BUTTON_QUIT"
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msgstr "Quit"
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msgid "SETTINGS_LABEL_LANGUE"
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msgstr "Choisir sa language :"
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msgid "SETTINGS_LABEL_GYROSCOPE"
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msgstr "Utiliser le gyroscope :"
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msgid "LOADING"
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msgstr "Chargement ..."
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msgstr "Chargement"
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msgid "ABOUT_LEAD_DEV"
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msgstr "Lead Developer -- VAILLANT Jérémy"
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+11
-8
@@ -12,20 +12,23 @@ msgstr ""
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"Language: en\n"
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"X-Generator: Poedit 2.4.1\n"
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msgid "MAIN_BUTTON_NEW"
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msgstr "Start game"
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msgid "MAIN_BUTTON_PUZZLES"
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msgstr "Puzzles"
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msgid "MAIN_BUTTON_CONTINUE"
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msgstr "Continue"
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msgid "MAIN_BUTTON_ABOUT"
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msgstr "About"
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msgid "MAIN_BUTTON_SETTINGS"
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msgstr "Settings"
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msgid "MAIN_BUTTON_QUIT"
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msgstr "Exit"
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msgid "SETTINGS_LABEL_LANGUE"
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msgstr "Choose your language :"
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msgid "SETTINGS_LABEL_GYROSCOPE"
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msgstr "Enable gyroscope :"
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msgid "LOADING"
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msgstr "Loading ..."
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msgstr "Loading"
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msgid "ABOUT_LEAD_DEV"
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msgstr "Lead Developer -- VAILLANT Jérémy"
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@@ -1,57 +0,0 @@
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[gd_scene load_steps=2 format=2]
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[sub_resource type="GDScript" id=1]
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script/source = "extends Node
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func _ready():
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$CenterContainer/VBoxContainer/LeadDev.text = tr(\"ABOUT_LEAD_DEV\")
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$CenterContainer/VBoxContainer/LeadArtist.text = tr(\"ABOUT_LEAD_ARTIST\")
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$CenterContainer/VBoxContainer/Sources.text = tr(\"ABOUT_SOURCE_GAME\")
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"
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[node name="About" type="Node"]
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script = SubResource( 1 )
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[node name="CenterContainer" type="CenterContainer" parent="."]
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margin_left = 150.0
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margin_right = 1024.0
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margin_bottom = 600.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer"]
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margin_left = 210.0
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margin_top = 275.0
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margin_right = 663.0
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margin_bottom = 325.0
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alignment = 1
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[node name="LeadDev" type="Label" parent="CenterContainer/VBoxContainer"]
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margin_right = 453.0
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margin_bottom = 14.0
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text = "Lead Develop : GRem -- VAILLANT Jérémy"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="LeadArtist" type="Label" parent="CenterContainer/VBoxContainer"]
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margin_top = 18.0
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margin_right = 453.0
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margin_bottom = 32.0
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text = "Lead Artist : Stilobique -- VAILLANT Aurelien"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Sources" type="Label" parent="CenterContainer/VBoxContainer"]
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margin_top = 36.0
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margin_right = 453.0
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margin_bottom = 50.0
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text = "Source code of game : https://dev.stilobique.com/Athena/game-source"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@@ -0,0 +1,67 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://addons/godot_db_manager/tables_list.gd" type="Script" id=1]
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[sub_resource type="GDScript" id=1]
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script/source = "extends Node
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func _ready():
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$CenterContainer/VBoxContainer/Langue/Label.text = tr(\"SETTINGS_LABEL_LANGUE\")
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$CenterContainer/VBoxContainer/gyroscope/Label.text = tr(\"SETTINGS_LABEL_GYROSCOPE\")
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func _on_Gyroscope_pressed():
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print(\"[Settings#_on_Gyroscope_pressed]\")
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"
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[node name="About" type="Node"]
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script = SubResource( 1 )
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[node name="CenterContainer" type="CenterContainer" parent="."]
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margin_left = 150.0
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margin_right = 1024.0
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margin_bottom = 600.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer"]
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margin_left = 400.0
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margin_top = 284.0
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margin_right = 473.0
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margin_bottom = 316.0
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alignment = 1
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[node name="Langue" type="CenterContainer" parent="CenterContainer/VBoxContainer"]
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margin_right = 73.0
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margin_bottom = 14.0
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[node name="Label" type="Label" parent="CenterContainer/VBoxContainer/Langue"]
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margin_left = 11.0
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margin_right = 61.0
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margin_bottom = 14.0
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text = "langue :"
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[node name="GDDBTablesList" type="Control" parent="CenterContainer/VBoxContainer/Langue"]
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margin_left = 36.0
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margin_top = 7.0
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margin_right = 36.0
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margin_bottom = 7.0
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script = ExtResource( 1 )
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[node name="gyroscope" type="CenterContainer" parent="CenterContainer/VBoxContainer"]
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margin_top = 18.0
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margin_right = 73.0
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margin_bottom = 32.0
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[node name="Label" type="Label" parent="CenterContainer/VBoxContainer/gyroscope"]
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margin_right = 73.0
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margin_bottom = 14.0
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text = "gyroscope :"
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[node name="TextureButton" type="TextureButton" parent="CenterContainer/VBoxContainer/gyroscope"]
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margin_left = 36.0
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margin_top = 7.0
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margin_right = 36.0
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margin_bottom = 7.0
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[connection signal="pressed" from="CenterContainer/VBoxContainer/gyroscope/TextureButton" to="." method="_on_Gyroscope_pressed"]
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+6
-8
@@ -1,6 +1,6 @@
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extends Node
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export (PackedScene) var about = load("res://scenes/UI/About.tscn")
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export (PackedScene) var settings = load("res://scenes/UI/Settings.tscn")
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export (PackedScene) var scenes = load("res://scenes/UI/ChooseScene.tscn")
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const max_diff = 0.08
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@@ -9,20 +9,18 @@ var current_scene = null
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var value_old = Vector2(0, 0)
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func _ready():
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print(tr("MESSAGE_READY"))
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$Grid/Menu/Action/New.text = tr("MAIN_BUTTON_NEW")
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$Grid/Menu/Action/Continue.text = tr("MAIN_BUTTON_CONTINUE")
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$Grid/Menu/Action/About.text = tr("MAIN_BUTTON_ABOUT")
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$Grid/Menu/Action/Puzzles.text = tr("MAIN_BUTTON_PUZZLES")
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$Grid/Menu/Action/Settings.text = tr("MAIN_BUTTON_SETTINGS")
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$Grid/Menu/Action/Quit.text = tr("MAIN_BUTTON_QUIT")
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# Quit the game
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func _on_Quit_pressed():
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get_tree().quit(0)
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# Load scene about
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func _on_About_pressed():
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# Load scene settings
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func _on_Settings_pressed():
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_prepare_change_scene()
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current_scene = about.instance()
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current_scene = settings.instance()
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add_child(current_scene)
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# Load scene for select game
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+7
-19
@@ -76,36 +76,24 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="New" type="LinkButton" parent="Grid/Menu/Action"]
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[node name="Puzzles" type="LinkButton" parent="Grid/Menu/Action"]
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margin_left = 10.0
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margin_top = 30.0
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margin_right = 130.0
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margin_bottom = 64.0
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custom_fonts/font = ExtResource( 3 )
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text = "new"
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text = "Puzzles"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Continue" type="LinkButton" parent="Grid/Menu/Action"]
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margin_left = 10.0
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margin_top = 80.0
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margin_right = 136.0
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margin_bottom = 114.0
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custom_fonts/font = ExtResource( 3 )
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disabled = true
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text = "Reprendre"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="About" type="LinkButton" parent="Grid/Menu/Action"]
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[node name="Settings" type="LinkButton" parent="Grid/Menu/Action"]
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margin_left = 10.0
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margin_top = 130.0
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margin_right = 86.0
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margin_right = 114.0
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margin_bottom = 164.0
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custom_fonts/font = ExtResource( 3 )
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text = "Credit"
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text = "Settings"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@@ -122,6 +110,6 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="pressed" from="Grid/Menu/Action/New" to="." method="_on_New_pressed"]
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[connection signal="pressed" from="Grid/Menu/Action/About" to="." method="_on_About_pressed"]
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[connection signal="pressed" from="Grid/Menu/Action/Puzzles" to="." method="_on_New_pressed"]
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[connection signal="pressed" from="Grid/Menu/Action/Settings" to="." method="_on_Settings_pressed"]
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[connection signal="pressed" from="Grid/Menu/Action/Quit" to="." method="_on_Quit_pressed"]
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Block a user