Reordering scene, and setup basic scene instance on main view

This commit is contained in:
stilobique-surface
2021-05-14 22:27:40 +02:00
committed by Vaillant Jeremy
parent fa4ec8baea
commit 74a5c3ac69
17 changed files with 238 additions and 368 deletions
-61
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@@ -1,61 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://scenes/UI/ChooseScene.gd" type="Script" id=1]
[ext_resource path="res://assets/levels/warcraft.jpg" type="Texture" id=2]
[node name="ChooseScene" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="games" type="Control" parent="."]
margin_left = 200.0
margin_right = 1024.0
margin_bottom = 600.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="GridContainer" type="GridContainer" parent="games"]
margin_left = 503.586
margin_top = 300.0
margin_right = 1302.59
margin_bottom = 604.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="WarCraft" type="TextureButton" parent="games/GridContainer"]
margin_right = 150.0
margin_bottom = 150.0
mouse_default_cursor_shape = 2
texture_normal = ExtResource( 2 )
[node name="Lightmap" type="TextureButton" parent="games/GridContainer"]
margin_top = 154.0
margin_right = 150.0
margin_bottom = 304.0
mouse_default_cursor_shape = 2
texture_normal = ExtResource( 2 )
[node name="Label" type="Label" parent="games/GridContainer/Lightmap"]
margin_right = 40.0
margin_bottom = 14.0
text = "Lightmap"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Container" type="Control" parent="games"]
margin_right = 824.0
margin_bottom = 300.0
[node name="HBoxContainer" type="VBoxContainer" parent="games/Container"]
margin_right = 824.0
margin_bottom = 300.0
[connection signal="pressed" from="games/GridContainer/WarCraft" to="." method="_on_WarCraft_pressed"]
[connection signal="pressed" from="games/GridContainer/Lightmap" to="." method="_on_Lightmap_pressed"]
-4
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@@ -1,4 +0,0 @@
extends Control
func _ready():
$ColorRect/CenterContainer/VBoxContainer/Label.text = tr("LOADING")
-51
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@@ -1,51 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scenes/UI/Loading.gd" type="Script" id=1]
[node name="Control" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ColorRect" type="ColorRect" parent="."]
margin_right = 1024.0
margin_bottom = 600.0
rect_scale = Vector2( 1.00231, 1 )
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CenterContainer" type="CenterContainer" parent="ColorRect"]
margin_top = 282.0
margin_right = 1024.0
margin_bottom = 282.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="ColorRect/CenterContainer"]
margin_left = 479.0
margin_right = 544.0
margin_bottom = 32.0
alignment = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="ColorRect/CenterContainer/VBoxContainer"]
margin_right = 65.0
margin_bottom = 14.0
text = "Loading ..."
align = 1
[node name="ProgressBar" type="ProgressBar" parent="ColorRect/CenterContainer/VBoxContainer"]
margin_top = 18.0
margin_right = 65.0
margin_bottom = 32.0
max_value = 1.0
step = 0.1
rounded = true
-70
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@@ -1,70 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scenes/UI/Settings.gd" type="Script" id=1]
[node name="Settings" type="Control"]
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CenterContainer" type="CenterContainer" parent="."]
margin_left = 150.0
margin_right = 1024.0
margin_bottom = 600.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer"]
margin_left = 360.0
margin_top = 271.0
margin_right = 513.0
margin_bottom = 329.0
alignment = 1
[node name="Langue" type="CenterContainer" parent="CenterContainer/VBoxContainer"]
margin_right = 153.0
margin_bottom = 14.0
[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/VBoxContainer/Langue"]
margin_left = 42.0
margin_right = 111.0
margin_bottom = 14.0
[node name="Label" type="Label" parent="CenterContainer/VBoxContainer/Langue/HBoxContainer"]
margin_right = 50.0
margin_bottom = 14.0
text = "langue :"
[node name="data" type="Label" parent="CenterContainer/VBoxContainer/Langue/HBoxContainer"]
margin_left = 54.0
margin_right = 69.0
margin_bottom = 14.0
text = "FR"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="gyroscope" type="CenterContainer" parent="CenterContainer/VBoxContainer"]
margin_top = 18.0
margin_right = 153.0
margin_bottom = 58.0
[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/VBoxContainer/gyroscope"]
margin_right = 153.0
margin_bottom = 40.0
[node name="Label" type="Label" parent="CenterContainer/VBoxContainer/gyroscope/HBoxContainer"]
margin_top = 13.0
margin_right = 73.0
margin_bottom = 27.0
text = "gyroscope :"
[node name="data" type="CheckButton" parent="CenterContainer/VBoxContainer/gyroscope/HBoxContainer"]
margin_left = 77.0
margin_right = 153.0
margin_bottom = 40.0
align = 1
[connection signal="pressed" from="CenterContainer/VBoxContainer/gyroscope/HBoxContainer/data" to="." method="_on_gyroscope_pressed"]
+323
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@@ -0,0 +1,323 @@
[gd_scene load_steps=24 format=2]
[ext_resource path="res://assets/ui/themes/button-summary.jpg" type="Texture" id=1]
[ext_resource path="res://assets/ui/themes/bck-vert-grd.png" type="Texture" id=2]
[ext_resource path="res://assets/ui/icones/treasure.png" type="Texture" id=3]
[ext_resource path="res://assets/ui/themes/wood-tile.jpg" type="Texture" id=4]
[ext_resource path="res://assets/ui/themes/button-summary-hover.jpg" type="Texture" id=5]
[ext_resource path="res://assets/fonts/kirsty/kirsty.tres" type="DynamicFont" id=7]
[sub_resource type="VisualShaderNodeVectorOp" id=12]
operator = 3
[sub_resource type="VisualShaderNodeInput" id=14]
input_name = "screen_uv"
[sub_resource type="VisualShaderNodeVectorDecompose" id=15]
output_port_for_preview = 1
[sub_resource type="VisualShaderNodeVectorScalarMix" id=16]
[sub_resource type="VisualShaderNodeColorConstant" id=17]
constant = Color( 0.2, 0.155, 0.11, 1 )
[sub_resource type="VisualShaderNodeColorOp" id=18]
[sub_resource type="VisualShaderNodeVectorScalarMix" id=19]
[sub_resource type="VisualShaderNodeScalarOp" id=20]
default_input_values = [ 0, 0.0, 1, 0.2 ]
operator = 2
[sub_resource type="VisualShaderNodeScalarOp" id=21]
default_input_values = [ 0, 0.0, 1, -1.0 ]
operator = 2
[sub_resource type="VisualShaderNodeInput" id=2]
input_name = "screen_uv"
[sub_resource type="VisualShaderNodeTexture" id=3]
texture = ExtResource( 4 )
texture_type = 1
[sub_resource type="VisualShaderNodeVectorCompose" id=6]
default_input_values = [ 0, 0.0, 1, 0.0, 2, 1.0 ]
[sub_resource type="VisualShaderNodeScalarConstant" id=7]
constant = 0.4
[sub_resource type="VisualShaderNodeVectorDecompose" id=8]
[sub_resource type="VisualShaderNodeScalarOp" id=9]
default_input_values = [ 0, 0.0, 1, 1.6 ]
operator = 3
[sub_resource type="VisualShader" id=4]
code = "shader_type canvas_item;
uniform sampler2D tex_frg_4 : hint_albedo;
void vertex() {
// Output:0
}
void fragment() {
// Input:3
vec3 n_out3p0 = vec3(SCREEN_UV, 0.0);
// Scalar:6
float n_out6p0 = 0.400000;
// VectorOp:11
vec3 n_out11p0 = n_out3p0 / vec3(n_out6p0);
// VectorDecompose:7
float n_out7p0 = n_out11p0.x;
float n_out7p1 = n_out11p0.y;
float n_out7p2 = n_out11p0.z;
// ScalarOp:8
float n_in8p1 = 1.60000;
float n_out8p0 = n_out7p1 / n_in8p1;
// VectorCompose:5
float n_in5p2 = 1.00000;
vec3 n_out5p0 = vec3(n_out7p0, n_out8p0, n_in5p2);
// Texture:4
vec4 tex_frg_4_read = texture(tex_frg_4, n_out5p0.xy);
vec3 n_out4p0 = tex_frg_4_read.rgb;
float n_out4p1 = tex_frg_4_read.a;
// ScalarOp:22
float n_in22p1 = 0.20000;
float n_out22p0 = dot(n_out4p0, vec3(0.333333, 0.333333, 0.333333)) * n_in22p1;
// Color:18
vec3 n_out18p0 = vec3(0.200000, 0.155000, 0.110000);
float n_out18p1 = 1.000000;
// ColorOp:19
vec3 n_out19p0 = vec3(1.0) - (vec3(1.0) - n_out18p0) * (vec3(1.0) - n_out4p0);
// Input:14
vec3 n_out14p0 = vec3(SCREEN_UV, 0.0);
// VectorDecompose:15
float n_out15p0 = n_out14p0.x;
float n_out15p1 = n_out14p0.y;
float n_out15p2 = n_out14p0.z;
// VectorScalarMix:17
vec3 n_out17p0 = mix(n_out4p0, n_out19p0, n_out15p1);
// VectorScalarMix:20
vec3 n_out20p0 = mix(vec3(n_out22p0), n_out17p0, n_out15p1);
// Output:0
COLOR.rgb = n_out20p0;
}
void light() {
// Output:0
}
"
graph_offset = Vector2( -1049.92, -110.97 )
mode = 1
flags/light_only = false
nodes/fragment/0/position = Vector2( 2300, 540 )
nodes/fragment/3/node = SubResource( 2 )
nodes/fragment/3/position = Vector2( -2320, 660 )
nodes/fragment/4/node = SubResource( 3 )
nodes/fragment/4/position = Vector2( 60, 160 )
nodes/fragment/5/node = SubResource( 6 )
nodes/fragment/5/position = Vector2( -580, 720 )
nodes/fragment/6/node = SubResource( 7 )
nodes/fragment/6/position = Vector2( -2300, 800 )
nodes/fragment/7/node = SubResource( 8 )
nodes/fragment/7/position = Vector2( -1480, 700 )
nodes/fragment/8/node = SubResource( 9 )
nodes/fragment/8/position = Vector2( -960, 820 )
nodes/fragment/11/node = SubResource( 12 )
nodes/fragment/11/position = Vector2( -1860, 700 )
nodes/fragment/14/node = SubResource( 14 )
nodes/fragment/14/position = Vector2( 140, 980 )
nodes/fragment/15/node = SubResource( 15 )
nodes/fragment/15/position = Vector2( 580, 960 )
nodes/fragment/17/node = SubResource( 16 )
nodes/fragment/17/position = Vector2( 1240, 560 )
nodes/fragment/18/node = SubResource( 17 )
nodes/fragment/18/position = Vector2( 520, 620 )
nodes/fragment/19/node = SubResource( 18 )
nodes/fragment/19/position = Vector2( 840, 580 )
nodes/fragment/20/node = SubResource( 19 )
nodes/fragment/20/position = Vector2( 1780, 660 )
nodes/fragment/22/node = SubResource( 20 )
nodes/fragment/22/position = Vector2( 1260, 780 )
nodes/fragment/23/node = SubResource( 21 )
nodes/fragment/23/position = Vector2( 1080, 1080 )
nodes/fragment/connections = PoolIntArray( 8, 0, 5, 1, 7, 1, 8, 0, 7, 0, 5, 0, 5, 0, 4, 0, 3, 0, 11, 0, 6, 0, 11, 1, 11, 0, 7, 0, 14, 0, 15, 0, 4, 0, 17, 0, 15, 1, 17, 2, 4, 0, 19, 1, 18, 0, 19, 0, 19, 0, 17, 1, 4, 0, 22, 0, 20, 0, 0, 0, 15, 1, 23, 0, 22, 0, 20, 0, 15, 1, 20, 2, 17, 0, 20, 1 )
[sub_resource type="ShaderMaterial" id=5]
shader = SubResource( 4 )
[node name="Summary" type="HBoxContainer"]
anchor_bottom = 1.0
margin_right = 236.0
custom_constants/separation = 0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="PanelWood" type="Panel" parent="."]
material = SubResource( 5 )
margin_right = 350.0
margin_bottom = 900.0
rect_min_size = Vector2( 350, 0 )
size_flags_vertical = 3
[node name="VBoxContainer" type="VBoxContainer" parent="PanelWood"]
anchor_right = 1.0
anchor_bottom = 1.0
rect_clip_content = true
size_flags_horizontal = 8
size_flags_vertical = 11
custom_constants/separation = 30
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CenterContainer" type="CenterContainer" parent="PanelWood/VBoxContainer"]
margin_right = 350.0
margin_bottom = 237.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="TextureRect" type="TextureRect" parent="PanelWood/VBoxContainer/CenterContainer"]
margin_left = 111.0
margin_top = 54.0
margin_right = 239.0
margin_bottom = 182.0
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource( 3 )
stretch_mode = 3
flip_h = true
[node name="ButtonPuzzle" type="TextureButton" parent="PanelWood/VBoxContainer"]
margin_top = 267.0
margin_right = 350.0
margin_bottom = 344.0
size_flags_horizontal = 0
size_flags_vertical = 0
texture_normal = ExtResource( 1 )
texture_hover = ExtResource( 5 )
__meta__ = {
"_editor_description_": ""
}
[node name="Label" type="Label" parent="PanelWood/VBoxContainer/ButtonPuzzle"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 7
size_flags_vertical = 3
custom_fonts/font = ExtResource( 7 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Puzz"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": ""
}
[node name="ButtonSetting" type="TextureButton" parent="PanelWood/VBoxContainer"]
margin_top = 374.0
margin_right = 350.0
margin_bottom = 451.0
size_flags_horizontal = 0
size_flags_vertical = 0
texture_normal = ExtResource( 1 )
texture_hover = ExtResource( 5 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="PanelWood/VBoxContainer/ButtonSetting"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 7
size_flags_vertical = 3
custom_fonts/font = ExtResource( 7 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Param"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": ""
}
[node name="MarginContainer" type="MarginContainer" parent="PanelWood/VBoxContainer"]
margin_top = 481.0
margin_right = 350.0
margin_bottom = 719.0
size_flags_vertical = 3
[node name="ButtonQuit" type="TextureButton" parent="PanelWood/VBoxContainer"]
margin_top = 749.0
margin_right = 350.0
margin_bottom = 826.0
size_flags_horizontal = 0
size_flags_vertical = 0
texture_normal = ExtResource( 1 )
texture_hover = ExtResource( 5 )
__meta__ = {
"_editor_description_": ""
}
[node name="Label" type="Label" parent="PanelWood/VBoxContainer/ButtonQuit"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 7
size_flags_vertical = 3
custom_fonts/font = ExtResource( 7 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Quit"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": ""
}
[node name="LabelVersion" type="Label" parent="PanelWood/VBoxContainer"]
margin_top = 856.0
margin_right = 350.0
margin_bottom = 870.0
size_flags_vertical = 0
text = "v XX.XX"
align = 2
[node name="MarginContainerBottom" type="MarginContainer" parent="PanelWood/VBoxContainer"]
margin_top = 900.0
margin_right = 350.0
margin_bottom = 900.0
size_flags_stretch_ratio = 0.2
[node name="TextureRect" type="TextureRect" parent="."]
margin_left = 350.0
margin_right = 446.0
margin_bottom = 900.0
rect_clip_content = true
size_flags_horizontal = 11
size_flags_vertical = 3
texture = ExtResource( 2 )
stretch_mode = 2
__meta__ = {
"_edit_use_anchors_": false
}
+55
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@@ -0,0 +1,55 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://scenes/UI/choose_scenes/ChooseScene.gd" type="Script" id=1]
[ext_resource path="res://assets/levels/warcraft.jpg" type="Texture" id=2]
[node name="ChooseScene" type="CenterContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="GridContainer" type="GridContainer" parent="."]
margin_left = 645.0
margin_top = 298.0
margin_right = 795.0
margin_bottom = 602.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="WarCraft" type="TextureButton" parent="GridContainer"]
margin_right = 150.0
margin_bottom = 150.0
mouse_default_cursor_shape = 2
texture_normal = ExtResource( 2 )
[node name="Lightmap" type="TextureButton" parent="GridContainer"]
margin_top = 154.0
margin_right = 150.0
margin_bottom = 304.0
mouse_default_cursor_shape = 2
texture_normal = ExtResource( 2 )
[node name="Label" type="Label" parent="GridContainer/Lightmap"]
margin_right = 40.0
margin_bottom = 14.0
text = "Lightmap"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Container" type="Control" parent="."]
margin_left = 720.0
margin_top = 450.0
margin_right = 720.0
margin_bottom = 450.0
[node name="HBoxContainer" type="VBoxContainer" parent="Container"]
margin_right = 824.0
margin_bottom = 300.0
[connection signal="pressed" from="GridContainer/WarCraft" to="." method="_on_WarCraft_pressed"]
[connection signal="pressed" from="GridContainer/Lightmap" to="." method="_on_Lightmap_pressed"]
+4
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@@ -0,0 +1,4 @@
extends Control
func _ready():
$VBoxContainer/Label.text = tr("LOADING")
+54
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@@ -0,0 +1,54 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scenes/UI/loading/Loading.gd" type="Script" id=1]
[node name="Control" type="CenterContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="."]
margin_left = 687.0
margin_top = 432.0
margin_right = 752.0
margin_bottom = 468.0
size_flags_horizontal = 3
size_flags_vertical = 3
alignment = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="VBoxContainer"]
margin_right = 65.0
margin_bottom = 14.0
text = "Loading ..."
align = 1
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer"]
margin_top = 18.0
margin_right = 65.0
margin_bottom = 18.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ProgressBar" type="ProgressBar" parent="VBoxContainer"]
margin_top = 22.0
margin_right = 65.0
margin_bottom = 36.0
max_value = 1.0
step = 0.1
rounded = true
[node name="ColorRect" type="ColorRect" parent="."]
margin_left = 720.0
margin_top = 450.0
margin_right = 720.0
margin_bottom = 450.0
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
@@ -12,8 +12,8 @@ func _ready():
## PRIVATE
func _translation():
print("[Settings#_translation]")
$CenterContainer/VBoxContainer/Langue/HBoxContainer/Label.text = tr("SETTINGS_LABEL_LANGUE")
$CenterContainer/VBoxContainer/gyroscope/HBoxContainer/Label.text = tr("SETTINGS_LABEL_GYROSCOPE")
$VBoxContainer/Langue/HBoxContainer/Label.text = tr("SETTINGS_LABEL_LANGUE")
$VBoxContainer/gyroscope/HBoxContainer/Label.text = tr("SETTINGS_LABEL_GYROSCOPE")
func _apply_settings():
print("[Settings#_apply_settings]")
+64
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@@ -0,0 +1,64 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scenes/UI/settings/Settings.gd" type="Script" id=1]
[node name="Settings" type="CenterContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="."]
margin_left = 643.0
margin_top = 421.0
margin_right = 796.0
margin_bottom = 479.0
alignment = 1
[node name="Langue" type="CenterContainer" parent="VBoxContainer"]
margin_right = 153.0
margin_bottom = 14.0
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Langue"]
margin_left = 42.0
margin_right = 111.0
margin_bottom = 14.0
[node name="Label" type="Label" parent="VBoxContainer/Langue/HBoxContainer"]
margin_right = 50.0
margin_bottom = 14.0
text = "langue :"
[node name="data" type="Label" parent="VBoxContainer/Langue/HBoxContainer"]
margin_left = 54.0
margin_right = 69.0
margin_bottom = 14.0
text = "FR"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="gyroscope" type="CenterContainer" parent="VBoxContainer"]
margin_top = 18.0
margin_right = 153.0
margin_bottom = 58.0
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/gyroscope"]
margin_right = 153.0
margin_bottom = 40.0
[node name="Label" type="Label" parent="VBoxContainer/gyroscope/HBoxContainer"]
margin_top = 13.0
margin_right = 73.0
margin_bottom = 27.0
text = "gyroscope :"
[node name="data" type="CheckButton" parent="VBoxContainer/gyroscope/HBoxContainer"]
margin_left = 77.0
margin_right = 153.0
margin_bottom = 40.0
align = 1
[connection signal="pressed" from="VBoxContainer/gyroscope/HBoxContainer/data" to="." method="_on_gyroscope_pressed"]
+18
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@@ -0,0 +1,18 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://assets/ui/themes/game-title.png" type="Texture" id=1]
[node name="Control" type="CenterContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( -656.735, -331.043 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TextureRect" type="TextureRect" parent="."]
margin_left = 385.0
margin_top = 372.0
margin_right = 1054.0
margin_bottom = 528.0
texture = ExtResource( 1 )
+3 -3
View File
@@ -13,9 +13,9 @@ func _ready():
## PRIVATE
func _translation():
$MarginContainer/UI_summary/PanelWood/VBoxContainer/ButtonPuzzle/Label.text = tr("MAIN_BUTTON_PUZZLES")
$MarginContainer/UI_summary/PanelWood/VBoxContainer/ButtonSetting/Label.text = tr("MAIN_BUTTON_SETTINGS")
$MarginContainer/UI_summary/PanelWood/VBoxContainer/ButtonQuit/Label.text = tr("MAIN_BUTTON_QUIT")
$MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonPuzzle/Label.text = tr("MAIN_BUTTON_PUZZLES")
$MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonSetting/Label.text = tr("MAIN_BUTTON_SETTINGS")
$MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonQuit/Label.text = tr("MAIN_BUTTON_QUIT")
func _prepare_change_scene():
if (current_scene != null):
+34 -22
View File
@@ -1,21 +1,21 @@
[gd_scene load_steps=10 format=2]
[ext_resource path="res://scenes/main.gd" type="Script" id=1]
[ext_resource path="res://assets/ui/themes/game-title.png" type="Texture" id=2]
[ext_resource path="res://scenes/UI/title/UI_title.tscn" type="PackedScene" id=2]
[ext_resource path="res://assets/ui/themes/bck.jpg" type="Texture" id=6]
[ext_resource path="res://assets/ui/UI_summary.tscn" type="PackedScene" id=8]
[ext_resource path="res://scenes/UI/UI_summary.tscn" type="PackedScene" id=8]
[sub_resource type="VisualShaderNodeInput" id=2]
[sub_resource type="VisualShaderNodeInput" id=1]
input_name = "screen_uv"
[sub_resource type="VisualShaderNodeTexture" id=3]
[sub_resource type="VisualShaderNodeTexture" id=2]
texture = ExtResource( 6 )
texture_type = 1
[sub_resource type="VisualShaderNodeInput" id=4]
[sub_resource type="VisualShaderNodeInput" id=3]
input_name = "screen_texture"
[sub_resource type="VisualShader" id=5]
[sub_resource type="VisualShader" id=4]
code = "shader_type canvas_item;
uniform sampler2D tex_frg_4 : hint_albedo;
@@ -42,19 +42,19 @@ void light() {
}
"
graph_offset = Vector2( -506, -15 )
graph_offset = Vector2( -1049.92, -300 )
mode = 1
flags/light_only = false
nodes/fragment/3/node = SubResource( 2 )
nodes/fragment/3/node = SubResource( 1 )
nodes/fragment/3/position = Vector2( -840, 460 )
nodes/fragment/4/node = SubResource( 3 )
nodes/fragment/4/node = SubResource( 2 )
nodes/fragment/4/position = Vector2( -80, 60 )
nodes/fragment/5/node = SubResource( 4 )
nodes/fragment/5/node = SubResource( 3 )
nodes/fragment/5/position = Vector2( -1000, 20 )
nodes/fragment/connections = PoolIntArray( 4, 0, 0, 0 )
[sub_resource type="ShaderMaterial" id=6]
shader = SubResource( 5 )
[sub_resource type="ShaderMaterial" id=5]
shader = SubResource( 4 )
[node name="Main" type="Control"]
anchor_right = 1.0
@@ -65,9 +65,12 @@ __meta__ = {
}
[node name="BackgroundPicture" type="Panel" parent="."]
material = SubResource( 6 )
material = SubResource( 5 )
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="."]
anchor_right = 1.0
@@ -76,23 +79,32 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="UI_summary" parent="MarginContainer" instance=ExtResource( 8 )]
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer"]
margin_right = 1440.0
margin_bottom = 900.0
[node name="UI_summary" parent="MarginContainer/HBoxContainer" instance=ExtResource( 8 )]
anchor_bottom = 0.0
margin_right = 446.0
margin_bottom = 900.0
size_flags_horizontal = 0
size_flags_vertical = 3
[node name="CenterContainer" type="MarginContainer" parent="MarginContainer"]
margin_left = 385.0
margin_right = 1054.0
[node name="CenterContainer" type="MarginContainer" parent="MarginContainer/HBoxContainer"]
margin_left = 450.0
margin_right = 1440.0
margin_bottom = 900.0
size_flags_horizontal = 6
size_flags_horizontal = 7
size_flags_vertical = 3
[node name="TextureRect" type="TextureRect" parent="MarginContainer/CenterContainer"]
margin_right = 669.0
[node name="scene_instance" parent="MarginContainer/HBoxContainer/CenterContainer" instance=ExtResource( 2 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 990.0
margin_bottom = 900.0
texture = ExtResource( 2 )
[editable path="MarginContainer/UI_summary"]
[connection signal="pressed" from="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonPuzzle" to="." method="_on_ButtonPuzzle_pressed"]
[connection signal="pressed" from="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonSetting" to="." method="_on_ButtonSetting_pressed"]
[connection signal="pressed" from="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonQuit" to="." method="_on_ButtonQuit_pressed"]
[editable path="MarginContainer/HBoxContainer/UI_summary"]