Add method for loading sound

This commit is contained in:
VAILLANT Jeremy
2021-05-23 15:06:56 +02:00
parent 7921d37199
commit ddebf849b2
+5
View File
@@ -67,6 +67,11 @@ func value():
func set_value(value):
m_value["value"] = _set_data(value, m_value["id"], gddb_types.e_prop_type_float)
func audio_sound():
var stream = load("res://assets/sounds/objects/" + label() + ".ogg")
stream.set_loop(false)
return stream
## PRIVATE
func _get_value(datas):
return _get_data(datas, 0) as float