darknight
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ed20465f39
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feature/list-object-counter (#60)
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com>
Reviewed-on: Athena/game-source#60
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com>
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com>
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2021-05-29 21:09:10 +02:00 |
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stilobique
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80890cbdce
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Merge pull request 'Update the Spyglass mesh, push textures and all lods' (#59) from feature/spyglass into dev
Reviewed-on: Athena/game-source#59
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2021-05-27 23:01:17 +02:00 |
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stilobique-i7
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04d41abc90
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Update the Spyglass mesh, push textures and all lods
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2021-05-27 22:59:53 +02:00 |
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stilobique
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3c64e287e8
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Merge pull request 'feature/convert-props-lods' (#58) from feature/convert-props-lods into dev
Reviewed-on: Athena/game-source#58
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2021-05-27 11:01:49 +02:00 |
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stilobique-i7
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50a14a482f
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Fix fiole lightmap
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2021-05-27 10:44:52 +02:00 |
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stilobique-i7
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c3eb95f872
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Fix Warcraft scene and clean stool 2 props
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2021-05-27 10:41:57 +02:00 |
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VAILLANT Jeremy
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ddb031185d
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Revert scene war
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2021-05-27 09:47:18 +02:00 |
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VAILLANT Jeremy
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892c417338
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Merge branch 'feature/convert-props-lods' of dev.stilobique.com:Athena/game-source into feature/convert-props-lods
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2021-05-27 09:36:13 +02:00 |
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stilobique-i7
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b74ac4744d
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Clear bad method on Parchment script
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2021-05-27 09:35:57 +02:00 |
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stilobique-i7
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385d0437ec
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Increase lightmap (table, book and candle) and fix UV2 fiole
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2021-05-27 09:35:57 +02:00 |
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stilobique-i7
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d9bd8c5ec3
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Parchment props, make an editable instance scene
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2021-05-27 09:35:57 +02:00 |
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stilobique-i7
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a43be5179d
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Replace stool b with a LOD setup
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2021-05-27 09:35:56 +02:00 |
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stilobique-i7
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721197ae1d
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Change table LOD default mesh
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2021-05-27 09:35:56 +02:00 |
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stilobique-i7
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f61df80818
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Replace candles meshes and candlestick
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2021-05-27 09:35:56 +02:00 |
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stilobique-i7
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813e27c828
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WIP Parchment, make an editor script and set value on Warcraft scene
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2021-05-27 09:35:56 +02:00 |
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stilobique-i7
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f330135fa8
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Replace growler mesh with a lod setup
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2021-05-27 09:35:47 +02:00 |
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stilobique-i7
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c50f14a882
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Props godet, make all LOD and update scene with this new object
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2021-05-27 09:35:47 +02:00 |
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stilobique-i7
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69ea236583
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Parchment, update mesh wood and paper, make a specific scene to control it ; and bake a new lightmap
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2021-05-27 09:35:47 +02:00 |
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stilobique-i7
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5dde1d56ca
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Clear bad method on Parchment script
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2021-05-25 19:30:48 +02:00 |
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stilobique-i7
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7d1d5f219d
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Increase lightmap (table, book and candle) and fix UV2 fiole
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2021-05-25 19:24:52 +02:00 |
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stilobique-i7
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52f9372469
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Parchment props, make an editable instance scene
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2021-05-25 19:24:19 +02:00 |
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stilobique-i7
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51e94757c5
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Replace stool b with a LOD setup
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2021-05-25 17:39:21 +02:00 |
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stilobique-i7
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9f65d6eeef
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Change table LOD default mesh
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2021-05-25 17:38:50 +02:00 |
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stilobique-i7
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6ff95f6c1e
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Replace candles meshes and candlestick
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2021-05-25 17:18:56 +02:00 |
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stilobique-i7
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d8e1f4721c
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WIP Parchment, make an editor script and set value on Warcraft scene
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2021-05-25 16:44:55 +02:00 |
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darknight
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a2d94e0cbd
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Merge pull request 'Fix rebase missing audio nodes' (#57) from bugfix/sounds into dev
Reviewed-on: Athena/game-source#57
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2021-05-25 14:39:18 +02:00 |
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VAILLANT Jeremy
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9d2082666c
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Fix rebase missing audio nodes
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2021-05-25 14:36:57 +02:00 |
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darknight
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3d9479aefd
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Merge pull request 'feature/sounds' (#53) from feature/sounds into dev
Reviewed-on: Athena/game-source#53
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2021-05-25 14:16:46 +02:00 |
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VAILLANT Jeremy
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d85e24eb3f
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Fix ext sound
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2021-05-25 14:15:35 +02:00 |
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VAILLANT Jeremy
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a177eca070
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Merge branch 'feature/sounds' of dev.stilobique.com:Athena/game-source into feature/sounds
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2021-05-25 14:14:48 +02:00 |
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VAILLANT Jeremy
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a2c2b5c894
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Fix name method ambiant -> ambient
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2021-05-25 14:14:17 +02:00 |
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VAILLANT Jeremy
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3ccbe915ce
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Fix name method & var
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2021-05-25 14:14:13 +02:00 |
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VAILLANT Jeremy
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fa9838fa87
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Addd sound when user click
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2021-05-25 14:14:13 +02:00 |
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VAILLANT Jeremy
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2b0662da9b
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Use ogg instead mp3
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2021-05-25 14:14:13 +02:00 |
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VAILLANT Jeremy
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03fe0c753d
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Fix word ambient -> ambient
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2021-05-25 14:14:03 +02:00 |
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VAILLANT Jeremy
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fd7e341e49
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Clean code
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2021-05-25 14:14:03 +02:00 |
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VAILLANT Jeremy
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c46cb1f41e
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Add setting true/false audio background in war level
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2021-05-25 14:14:03 +02:00 |
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VAILLANT Jeremy
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d2c6aef9c5
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Add methods for sound ambiant & click object
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2021-05-25 14:13:54 +02:00 |
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VAILLANT Jeremy
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ddebf849b2
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Add method for loading sound
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2021-05-25 14:13:54 +02:00 |
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VAILLANT Jeremy
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7921d37199
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Add missing data
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2021-05-25 14:13:54 +02:00 |
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VAILLANT Jeremy
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ca40062a74
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Add sounds object
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2021-05-25 14:13:54 +02:00 |
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VAILLANT Jeremy
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53723b9d4a
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Add ambiant sound level warcraft
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2021-05-25 14:13:54 +02:00 |
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VAILLANT Jeremy
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be63fa434f
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Add missing label_id
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2021-05-25 14:11:26 +02:00 |
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stilobique-i7
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3b6a70596e
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Replace growler mesh with a lod setup
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2021-05-24 23:53:23 +02:00 |
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stilobique-i7
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3da68d1af0
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Props godet, make all LOD and update scene with this new object
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2021-05-24 23:31:33 +02:00 |
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stilobique-i7
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05b9ef9443
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Parchment, update mesh wood and paper, make a specific scene to control it ; and bake a new lightmap
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2021-05-24 19:13:41 +02:00 |
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stilobique
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517dd0b6a8
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Merge pull request 'Update rock floor, prepare all lod item but get only the last LOD meshes' (#56) from feature/floor-update into dev
Reviewed-on: Athena/game-source#56
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2021-05-24 17:09:45 +02:00 |
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stilobique-i7
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f6a7e2e9ec
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Update rock floor, prepare all lod item but get only the last LOD meshes
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2021-05-24 16:16:14 +02:00 |
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stilobique
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785e89766e
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Merge pull request 'feature/table-lod' (#55) from feature/table-lod into dev
Reviewed-on: Athena/game-source#55
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2021-05-24 15:27:48 +02:00 |
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stilobique-i7
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5c9269f2e2
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Make lightmap with table and clear book scene items
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2021-05-24 15:26:30 +02:00 |
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