Commit Graph

  • ae3530ad30 Merge pull request 'Migrate to Godot 4' (#1) from feature/godot-migration into main main darknight 2026-05-17 21:32:25 +02:00
  • d7956ecdb4 chore(assets): re-import prop textures for ETC2/ASTC feature/godot-migration Vaillant Jeremy 2026-05-17 21:19:05 +02:00
  • 4f9fa60fa0 ci(android): explicit apksigner step after Godot export Vaillant Jeremy 2026-05-17 20:59:33 +02:00
  • 46ab28f76f fix(android): enable ETC2/ASTC import + use versioned editor settings Vaillant Jeremy 2026-05-17 20:35:58 +02:00
  • 918328c42a fix(android): set explicit package/unique_name for export Vaillant Jeremy 2026-05-17 20:06:40 +02:00
  • fbc2b9247a ci: comment macOS, empty Windows icon path, fix Android keystore preset Vaillant Jeremy 2026-05-17 19:39:42 +02:00
  • 4e159b1065 ci: fix lint venv, drop artifact cache, fix Android sdkmanager pipe Vaillant Jeremy 2026-05-17 19:26:06 +02:00
  • db2460b9ee ci: drop container: for Godot jobs, install via composite action Vaillant Jeremy 2026-05-17 18:30:57 +02:00
  • 734b5931e9 docs(ci): record first-run failures + URL prefix fix Vaillant Jeremy 2026-05-17 18:22:16 +02:00
  • 2d8ca9dfbb ci: trigger workflow on feature/godot-migration too Vaillant Jeremy 2026-05-17 16:38:19 +02:00
  • 238fccef95 Fix gdlint findings in Global / Database / Levels Vaillant Jeremy 2026-05-17 14:48:20 +02:00
  • e883d662f2 Add gdlint job + gdlintrc to Gitea CI Vaillant Jeremy 2026-05-17 14:48:13 +02:00
  • 410c135870 Replace Drone CI with Gitea Actions workflow Vaillant Jeremy 2026-05-17 12:36:34 +02:00
  • d61a0ffcb0 Add developers/.gdignore; let Godot 4 canonicalise saved scenes Vaillant Jeremy 2026-05-16 22:24:19 +02:00
  • 6146d84b87 Fix Levels.gd type inference + Database integer-division warning + brighten scenes Vaillant Jeremy 2026-05-16 22:02:59 +02:00
  • c17769246f Replace M* table-wrapper classes with typed Resources; add type hints Vaillant Jeremy 2026-05-16 21:58:11 +02:00
  • 60d9f614ee Replace Event + GlobalAnimation autoloads with class_name + static funcs Vaillant Jeremy 2026-05-16 21:50:00 +02:00
  • ca67fc6ec3 Convert all VisualShaders to plain Shaders; clean editor noise Vaillant Jeremy 2026-05-16 21:42:28 +02:00
  • 81e6ceb003 Silence Godot 4 editor warnings (debugger) Vaillant Jeremy 2026-05-16 21:28:22 +02:00
  • 601bc649dd Center menu button labels: clear stale Main.tscn overrides Vaillant Jeremy 2026-05-16 21:08:54 +02:00
  • 5148599e33 Fix Summary.tscn vertical separator: stretch_mode 2 -> 1 Vaillant Jeremy 2026-05-16 20:57:38 +02:00
  • 6f3f8b8f64 Wire up UI in Godot 4: fonts, translations, layout, fog, shadow Vaillant Jeremy 2026-05-16 20:55:47 +02:00
  • 21176546eb Add dagger PBR textures, font import sidecars, migrate_shaders uid Vaillant Jeremy 2026-05-16 19:44:56 +02:00
  • 4d5db7bb61 Make Main, Settings, ChooseScene, and gameplay run in Godot 4.6 Vaillant Jeremy 2026-05-16 19:40:03 +02:00
  • 770434482d Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4 Vaillant Jeremy 2026-05-16 19:26:10 +02:00
  • ec906117bb Replace godot_db_manager plugin with native DB, port lod plugin Vaillant Jeremy 2026-05-16 19:21:09 +02:00
  • 01ea3af253 Run godot --convert-3to4 (automated conversion) Vaillant Jeremy 2026-05-16 19:18:27 +02:00
  • efa35a444a Migrate to Godot 3.5 LTS Vaillant Jeremy 2026-05-16 19:16:24 +02:00
  • 1b09871881 Remove volume dev Vaillant jeremy 2021-08-01 14:48:46 +02:00
  • 71cce49de9 Add missing volume entry Vaillant jeremy 2021-08-01 14:41:26 +02:00
  • 7f143ea725 Push only if bin has changed Vaillant jeremy 2021-08-01 14:38:54 +02:00
  • 1d0c8ac2f2 Ignore .keep files Vaillant jeremy 2021-08-01 14:36:16 +02:00
  • 842ed4bb98 Replace environment name with string directly Vaillant jeremy 2021-08-01 14:33:35 +02:00
  • bee1de6a3e Ignore signed apk Vaillant jeremy 2021-08-01 14:18:15 +02:00
  • 50fc89a9e8 Fix path volumes Vaillant jeremy 2021-08-01 14:08:46 +02:00
  • d3b540a31f Change image docker for android CI Vaillant jeremy 2021-08-01 13:58:17 +02:00
  • 53925fe8be Change name export Vaillant jeremy 2021-08-01 13:55:54 +02:00
  • f1ea980ab1 Add BDD & exclude folder testing scenes Vaillant jeremy 2021-08-01 13:50:37 +02:00
  • 9f81936398 Configure new export Vaillant jeremy 2021-08-01 13:37:49 +02:00
  • c8c8c492cd Add 2 pipes (Android/Linux) Vaillant jeremy 2021-08-01 13:37:31 +02:00
  • b61a3079cb Use direct value instead env secret Vaillant jeremy 2021-08-01 13:23:39 +02:00
  • 6fe916593c Remove echo command Vaillant jeremy 2021-08-01 13:19:37 +02:00
  • 6f5bb1c925 FUCK 6 !! Vaillant jeremy 2021-08-01 13:18:01 +02:00
  • 9a91c406b8 FUCK 5 !! Vaillant jeremy 2021-08-01 13:15:11 +02:00
  • d76b00e235 FUCK 4 !! Vaillant jeremy 2021-08-01 13:14:36 +02:00
  • 1f2b24ffba FUCK 3 !! Vaillant jeremy 2021-08-01 13:13:37 +02:00
  • 2400ce791f FUCK 2 !! Vaillant jeremy 2021-08-01 13:13:08 +02:00
  • fd384bec25 FUCK !! Vaillant jeremy 2021-08-01 13:12:16 +02:00
  • 242e2a57ae Try export api key Vaillant jeremy 2021-08-01 13:11:26 +02:00
  • 8f1c210c9a Revert var env ... Vaillant jeremy 2021-08-01 13:00:11 +02:00
  • ba971e8d97 Change environment inject Vaillant jeremy 2021-08-01 12:56:09 +02:00
  • 013f231969 Configure env for butler Vaillant jeremy 2021-08-01 12:43:46 +02:00
  • 7892b0a617 Remove icon Vaillant jeremy 2021-08-01 12:43:30 +02:00
  • 8d1497bfe8 Change pCI for build & push windows debug version Vaillant jeremy 2021-08-01 12:33:50 +02:00
  • 88ab86a0cd Update sources packages Vaillant jeremy 2021-07-31 18:32:28 +02:00
  • 994dcbe30d Download keystore to pcloud Vaillant jeremy 2021-07-31 18:26:36 +02:00
  • dc22fe29cd Change container for android Vaillant jeremy 2021-07-31 17:54:58 +02:00
  • 1b430a3369 feature/jenkins (#1) darknight 2021-07-24 18:09:55 +02:00
  • d48940296f Merge pull request 'Fix anim HUD' (#84) from bugfix/hud-object-list-anim into dev darknight 2021-06-26 15:59:05 +02:00
  • 301ef3f916 Fix anim HUD VAILLANT Jeremy 2021-06-26 15:42:02 +02:00
  • a33ecafb81 feature/shader-animation (#83) darknight 2021-06-26 15:33:34 +02:00
  • 34612f83a8 Add number version (#79) darknight 2021-06-06 19:11:21 +02:00
  • fcff613a93 bugfix/android-database (#78) darknight 2021-06-06 18:54:25 +02:00
  • 1883355678 feature/connect-level-and-reset-btn (#77) darknight 2021-06-06 16:54:38 +02:00
  • d3ded14020 Merge pull request 'Add gdignore on release folder' (#76) from feature/ignore-folder into dev stilobique 2021-06-05 14:47:33 +02:00
  • 9325a591a6 Add gdignore on release folder stilobique-i7 2021-06-05 14:46:18 +02:00
  • 9712f13365 feature/packages (#75) stilobique 2021-06-05 14:13:44 +02:00
  • 213847e95c feature/templating-level (#74) darknight 2021-06-05 14:11:47 +02:00
  • dee1ee5b1b feature/select-puzzle-update (#72) stilobique 2021-06-04 17:54:23 +02:00
  • 6f1ac4d03f Fix loading scenes (#70) darknight 2021-06-03 23:17:53 +02:00
  • d1bf0f76d8 Fix case and move single script in folder scripts (#69) darknight 2021-06-03 22:53:49 +02:00
  • 0debe0d2d3 feature/update-main-ui (#66) darknight 2021-06-03 22:18:50 +02:00
  • 1c45fac8cb Disconnect signal if exist (#62) darknight 2021-05-31 08:52:05 +02:00
  • 0f2540613b feature/count-object-finding (#61) darknight 2021-05-30 15:04:33 +02:00
  • ed20465f39 feature/list-object-counter (#60) darknight 2021-05-29 21:09:10 +02:00
  • 80890cbdce Merge pull request 'Update the Spyglass mesh, push textures and all lods' (#59) from feature/spyglass into dev stilobique 2021-05-27 23:01:17 +02:00
  • 04d41abc90 Update the Spyglass mesh, push textures and all lods stilobique-i7 2021-05-27 22:59:53 +02:00
  • 3c64e287e8 Merge pull request 'feature/convert-props-lods' (#58) from feature/convert-props-lods into dev stilobique 2021-05-27 11:01:49 +02:00
  • 50a14a482f Fix fiole lightmap stilobique-i7 2021-05-27 10:44:52 +02:00
  • c3eb95f872 Fix Warcraft scene and clean stool 2 props stilobique-i7 2021-05-27 10:41:57 +02:00
  • ddb031185d Revert scene war VAILLANT Jeremy 2021-05-27 09:47:18 +02:00
  • 892c417338 Merge branch 'feature/convert-props-lods' of dev.stilobique.com:Athena/game-source into feature/convert-props-lods VAILLANT Jeremy 2021-05-27 09:36:13 +02:00
  • b74ac4744d Clear bad method on Parchment script stilobique-i7 2021-05-25 19:30:48 +02:00
  • 385d0437ec Increase lightmap (table, book and candle) and fix UV2 fiole stilobique-i7 2021-05-25 19:24:52 +02:00
  • d9bd8c5ec3 Parchment props, make an editable instance scene stilobique-i7 2021-05-25 19:24:19 +02:00
  • a43be5179d Replace stool b with a LOD setup stilobique-i7 2021-05-25 17:39:21 +02:00
  • 721197ae1d Change table LOD default mesh stilobique-i7 2021-05-25 17:38:50 +02:00
  • f61df80818 Replace candles meshes and candlestick stilobique-i7 2021-05-25 17:18:56 +02:00
  • 813e27c828 WIP Parchment, make an editor script and set value on Warcraft scene stilobique-i7 2021-05-25 16:44:55 +02:00
  • f330135fa8 Replace growler mesh with a lod setup stilobique-i7 2021-05-24 23:53:23 +02:00
  • c50f14a882 Props godet, make all LOD and update scene with this new object stilobique-i7 2021-05-24 23:31:33 +02:00
  • 69ea236583 Parchment, update mesh wood and paper, make a specific scene to control it ; and bake a new lightmap stilobique-i7 2021-05-24 19:13:41 +02:00
  • 5dde1d56ca Clear bad method on Parchment script stilobique-i7 2021-05-25 19:30:48 +02:00
  • 7d1d5f219d Increase lightmap (table, book and candle) and fix UV2 fiole stilobique-i7 2021-05-25 19:24:52 +02:00
  • 52f9372469 Parchment props, make an editable instance scene stilobique-i7 2021-05-25 19:24:19 +02:00
  • 51e94757c5 Replace stool b with a LOD setup stilobique-i7 2021-05-25 17:39:21 +02:00
  • 9f65d6eeef Change table LOD default mesh stilobique-i7 2021-05-25 17:38:50 +02:00
  • 6ff95f6c1e Replace candles meshes and candlestick stilobique-i7 2021-05-25 17:18:56 +02:00
  • d8e1f4721c WIP Parchment, make an editor script and set value on Warcraft scene stilobique-i7 2021-05-25 16:44:55 +02:00
  • a2d94e0cbd Merge pull request 'Fix rebase missing audio nodes' (#57) from bugfix/sounds into dev darknight 2021-05-25 14:39:18 +02:00