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ae3530ad30
Merge pull request 'Migrate to Godot 4' (#1 ) from feature/godot-migration into main
main
darknight
2026-05-17 21:32:25 +02:00
d7956ecdb4
chore(assets): re-import prop textures for ETC2/ASTC
feature/godot-migration
Vaillant Jeremy
2026-05-17 21:19:05 +02:00
4f9fa60fa0
ci(android): explicit apksigner step after Godot export
Vaillant Jeremy
2026-05-17 20:59:33 +02:00
46ab28f76f
fix(android): enable ETC2/ASTC import + use versioned editor settings
Vaillant Jeremy
2026-05-17 20:35:58 +02:00
918328c42a
fix(android): set explicit package/unique_name for export
Vaillant Jeremy
2026-05-17 20:06:40 +02:00
fbc2b9247a
ci: comment macOS, empty Windows icon path, fix Android keystore preset
Vaillant Jeremy
2026-05-17 19:39:42 +02:00
4e159b1065
ci: fix lint venv, drop artifact cache, fix Android sdkmanager pipe
Vaillant Jeremy
2026-05-17 19:26:06 +02:00
db2460b9ee
ci: drop container: for Godot jobs, install via composite action
Vaillant Jeremy
2026-05-17 18:30:57 +02:00
734b5931e9
docs(ci): record first-run failures + URL prefix fix
Vaillant Jeremy
2026-05-17 18:22:16 +02:00
2d8ca9dfbb
ci: trigger workflow on feature/godot-migration too
Vaillant Jeremy
2026-05-17 16:38:19 +02:00
238fccef95
Fix gdlint findings in Global / Database / Levels
Vaillant Jeremy
2026-05-17 14:48:20 +02:00
e883d662f2
Add gdlint job + gdlintrc to Gitea CI
Vaillant Jeremy
2026-05-17 14:48:13 +02:00
410c135870
Replace Drone CI with Gitea Actions workflow
Vaillant Jeremy
2026-05-17 12:36:34 +02:00
d61a0ffcb0
Add developers/.gdignore; let Godot 4 canonicalise saved scenes
Vaillant Jeremy
2026-05-16 22:24:19 +02:00
6146d84b87
Fix Levels.gd type inference + Database integer-division warning + brighten scenes
Vaillant Jeremy
2026-05-16 22:02:59 +02:00
c17769246f
Replace M* table-wrapper classes with typed Resources; add type hints
Vaillant Jeremy
2026-05-16 21:58:11 +02:00
60d9f614ee
Replace Event + GlobalAnimation autoloads with class_name + static funcs
Vaillant Jeremy
2026-05-16 21:50:00 +02:00
ca67fc6ec3
Convert all VisualShaders to plain Shaders; clean editor noise
Vaillant Jeremy
2026-05-16 21:42:28 +02:00
81e6ceb003
Silence Godot 4 editor warnings (debugger)
Vaillant Jeremy
2026-05-16 21:28:22 +02:00
601bc649dd
Center menu button labels: clear stale Main.tscn overrides
Vaillant Jeremy
2026-05-16 21:08:54 +02:00
5148599e33
Fix Summary.tscn vertical separator: stretch_mode 2 -> 1
Vaillant Jeremy
2026-05-16 20:57:38 +02:00
6f3f8b8f64
Wire up UI in Godot 4: fonts, translations, layout, fog, shadow
Vaillant Jeremy
2026-05-16 20:55:47 +02:00
21176546eb
Add dagger PBR textures, font import sidecars, migrate_shaders uid
Vaillant Jeremy
2026-05-16 19:44:56 +02:00
4d5db7bb61
Make Main, Settings, ChooseScene, and gameplay run in Godot 4.6
Vaillant Jeremy
2026-05-16 19:40:03 +02:00
770434482d
Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4
Vaillant Jeremy
2026-05-16 19:26:10 +02:00
ec906117bb
Replace godot_db_manager plugin with native DB, port lod plugin
Vaillant Jeremy
2026-05-16 19:21:09 +02:00
01ea3af253
Run godot --convert-3to4 (automated conversion)
Vaillant Jeremy
2026-05-16 19:18:27 +02:00
efa35a444a
Migrate to Godot 3.5 LTS
Vaillant Jeremy
2026-05-16 19:16:24 +02:00
1b09871881
Remove volume
dev
Vaillant jeremy
2021-08-01 14:48:46 +02:00
71cce49de9
Add missing volume entry
Vaillant jeremy
2021-08-01 14:41:26 +02:00
7f143ea725
Push only if bin has changed
Vaillant jeremy
2021-08-01 14:38:54 +02:00
1d0c8ac2f2
Ignore .keep files
Vaillant jeremy
2021-08-01 14:36:16 +02:00
842ed4bb98
Replace environment name with string directly
Vaillant jeremy
2021-08-01 14:33:35 +02:00
bee1de6a3e
Ignore signed apk
Vaillant jeremy
2021-08-01 14:18:15 +02:00
50fc89a9e8
Fix path volumes
Vaillant jeremy
2021-08-01 14:08:46 +02:00
d3b540a31f
Change image docker for android CI
Vaillant jeremy
2021-08-01 13:58:17 +02:00
53925fe8be
Change name export
Vaillant jeremy
2021-08-01 13:55:54 +02:00
f1ea980ab1
Add BDD & exclude folder testing scenes
Vaillant jeremy
2021-08-01 13:50:37 +02:00
9f81936398
Configure new export
Vaillant jeremy
2021-08-01 13:37:49 +02:00
c8c8c492cd
Add 2 pipes (Android/Linux)
Vaillant jeremy
2021-08-01 13:37:31 +02:00
b61a3079cb
Use direct value instead env secret
Vaillant jeremy
2021-08-01 13:23:39 +02:00
6fe916593c
Remove echo command
Vaillant jeremy
2021-08-01 13:19:37 +02:00
6f5bb1c925
FUCK 6 !!
Vaillant jeremy
2021-08-01 13:18:01 +02:00
9a91c406b8
FUCK 5 !!
Vaillant jeremy
2021-08-01 13:15:11 +02:00
d76b00e235
FUCK 4 !!
Vaillant jeremy
2021-08-01 13:14:36 +02:00
1f2b24ffba
FUCK 3 !!
Vaillant jeremy
2021-08-01 13:13:37 +02:00
2400ce791f
FUCK 2 !!
Vaillant jeremy
2021-08-01 13:13:08 +02:00
fd384bec25
FUCK !!
Vaillant jeremy
2021-08-01 13:12:16 +02:00
242e2a57ae
Try export api key
Vaillant jeremy
2021-08-01 13:11:26 +02:00
8f1c210c9a
Revert var env ...
Vaillant jeremy
2021-08-01 13:00:11 +02:00
ba971e8d97
Change environment inject
Vaillant jeremy
2021-08-01 12:56:09 +02:00
013f231969
Configure env for butler
Vaillant jeremy
2021-08-01 12:43:46 +02:00
7892b0a617
Remove icon
Vaillant jeremy
2021-08-01 12:43:30 +02:00
8d1497bfe8
Change pCI for build & push windows debug version
Vaillant jeremy
2021-08-01 12:33:50 +02:00
88ab86a0cd
Update sources packages
Vaillant jeremy
2021-07-31 18:32:28 +02:00
994dcbe30d
Download keystore to pcloud
Vaillant jeremy
2021-07-31 18:26:36 +02:00
dc22fe29cd
Change container for android
Vaillant jeremy
2021-07-31 17:54:58 +02:00
1b430a3369
feature/jenkins (#1 )
darknight
2021-07-24 18:09:55 +02:00
d48940296f
Merge pull request 'Fix anim HUD' (#84 ) from bugfix/hud-object-list-anim into dev
darknight
2021-06-26 15:59:05 +02:00
301ef3f916
Fix anim HUD
VAILLANT Jeremy
2021-06-26 15:42:02 +02:00
a33ecafb81
feature/shader-animation (#83 )
darknight
2021-06-26 15:33:34 +02:00
34612f83a8
Add number version (#79 )
darknight
2021-06-06 19:11:21 +02:00
fcff613a93
bugfix/android-database (#78 )
darknight
2021-06-06 18:54:25 +02:00
1883355678
feature/connect-level-and-reset-btn (#77 )
darknight
2021-06-06 16:54:38 +02:00
d3ded14020
Merge pull request 'Add gdignore on release folder' (#76 ) from feature/ignore-folder into dev
stilobique
2021-06-05 14:47:33 +02:00
9325a591a6
Add gdignore on release folder
stilobique-i7
2021-06-05 14:46:18 +02:00
9712f13365
feature/packages (#75 )
stilobique
2021-06-05 14:13:44 +02:00
213847e95c
feature/templating-level (#74 )
darknight
2021-06-05 14:11:47 +02:00
dee1ee5b1b
feature/select-puzzle-update (#72 )
stilobique
2021-06-04 17:54:23 +02:00
6f1ac4d03f
Fix loading scenes (#70 )
darknight
2021-06-03 23:17:53 +02:00
d1bf0f76d8
Fix case and move single script in folder scripts (#69 )
darknight
2021-06-03 22:53:49 +02:00
0debe0d2d3
feature/update-main-ui (#66 )
darknight
2021-06-03 22:18:50 +02:00
1c45fac8cb
Disconnect signal if exist (#62 )
darknight
2021-05-31 08:52:05 +02:00
0f2540613b
feature/count-object-finding (#61 )
darknight
2021-05-30 15:04:33 +02:00
ed20465f39
feature/list-object-counter (#60 )
darknight
2021-05-29 21:09:10 +02:00
80890cbdce
Merge pull request 'Update the Spyglass mesh, push textures and all lods' (#59 ) from feature/spyglass into dev
stilobique
2021-05-27 23:01:17 +02:00
04d41abc90
Update the Spyglass mesh, push textures and all lods
stilobique-i7
2021-05-27 22:59:53 +02:00
3c64e287e8
Merge pull request 'feature/convert-props-lods' (#58 ) from feature/convert-props-lods into dev
stilobique
2021-05-27 11:01:49 +02:00
50a14a482f
Fix fiole lightmap
stilobique-i7
2021-05-27 10:44:52 +02:00
c3eb95f872
Fix Warcraft scene and clean stool 2 props
stilobique-i7
2021-05-27 10:41:57 +02:00
ddb031185d
Revert scene war
VAILLANT Jeremy
2021-05-27 09:47:18 +02:00
892c417338
Merge branch 'feature/convert-props-lods' of dev.stilobique.com:Athena/game-source into feature/convert-props-lods
VAILLANT Jeremy
2021-05-27 09:36:13 +02:00
b74ac4744d
Clear bad method on Parchment script
stilobique-i7
2021-05-25 19:30:48 +02:00
385d0437ec
Increase lightmap (table, book and candle) and fix UV2 fiole
stilobique-i7
2021-05-25 19:24:52 +02:00
d9bd8c5ec3
Parchment props, make an editable instance scene
stilobique-i7
2021-05-25 19:24:19 +02:00
a43be5179d
Replace stool b with a LOD setup
stilobique-i7
2021-05-25 17:39:21 +02:00
721197ae1d
Change table LOD default mesh
stilobique-i7
2021-05-25 17:38:50 +02:00
f61df80818
Replace candles meshes and candlestick
stilobique-i7
2021-05-25 17:18:56 +02:00
813e27c828
WIP Parchment, make an editor script and set value on Warcraft scene
stilobique-i7
2021-05-25 16:44:55 +02:00
f330135fa8
Replace growler mesh with a lod setup
stilobique-i7
2021-05-24 23:53:23 +02:00
c50f14a882
Props godet, make all LOD and update scene with this new object
stilobique-i7
2021-05-24 23:31:33 +02:00
69ea236583
Parchment, update mesh wood and paper, make a specific scene to control it ; and bake a new lightmap
stilobique-i7
2021-05-24 19:13:41 +02:00
5dde1d56ca
Clear bad method on Parchment script
stilobique-i7
2021-05-25 19:30:48 +02:00
7d1d5f219d
Increase lightmap (table, book and candle) and fix UV2 fiole
stilobique-i7
2021-05-25 19:24:52 +02:00
52f9372469
Parchment props, make an editable instance scene
stilobique-i7
2021-05-25 19:24:19 +02:00
51e94757c5
Replace stool b with a LOD setup
stilobique-i7
2021-05-25 17:39:21 +02:00
9f65d6eeef
Change table LOD default mesh
stilobique-i7
2021-05-25 17:38:50 +02:00
6ff95f6c1e
Replace candles meshes and candlestick
stilobique-i7
2021-05-25 17:18:56 +02:00
d8e1f4721c
WIP Parchment, make an editor script and set value on Warcraft scene
stilobique-i7
2021-05-25 16:44:55 +02:00
a2d94e0cbd
Merge pull request 'Fix rebase missing audio nodes' (#57 ) from bugfix/sounds into dev
darknight
2021-05-25 14:39:18 +02:00