410c135870
Drone server is gone; CI now lives in .gitea/workflows/build.yml. Three jobs: GDScript validation (godot --headless --import + error grep), desktop matrix (Windows / Linux / macOS), and Android (JDK 17 + SDK installed at runtime, keystore from ANDROID_KEYSTORE_BASE64 secret or generated). Build only — Butler / itch.io deploy not wired. Notes in .gitea/workflows/README.md cover the Godot-4 pre-reqs (macOS preset to add, Linux/X11Debug likely renamed on first 4.x save, Docker image tag) and how to plug Butler back in later. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
30 lines
634 B
Markdown
30 lines
634 B
Markdown
- Hidden Object
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- Tips
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- Log on Android
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- Database
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- Resources
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# Hidden Object
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This project is a vigeo game made with Godot, he integrate the [Warcraft-Tribute](https://www.artstation.com/artwork/9mZ65Q) has a main scene.
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## Tips
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### See log an android :
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```
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adb logcat -s godot
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```
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### Database
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The database json is not tracking by git for changed.
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See more information : https://stackoverflow.com/questions/3319479/can-i-git-commit-a-file-and-ignore-its-content-changes
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## Resources
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* [ambient-sound-level-warcraft.mp3](https://cchound.com/audio/tavern-loop-one/)
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* [object sounds](https://lasonotheque.org/)
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