e883d662f2
Lints scripts/, db/, scenes/ via gdtoolkit==4.* on ubuntu-latest (Python, no Godot needed), in parallel with the validate job. addons/ (third-party LOD plugin) and developers/ (sandbox) are left out. Non-blocking for now: the export jobs still only need validate, so a lint regression won't break builds while the Godot-3 leftover code is being cleaned up. gdlintrc bumps max-line-length from 100 to 140 because Godot $-style node paths and typed signatures routinely push past 100 without that being a real readability problem. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
8 lines
302 B
Plaintext
8 lines
302 B
Plaintext
# gdtoolkit / gdlint config
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# https://github.com/Scony/godot-gdscript-toolkit/wiki
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# Godot $-paths and typed signatures push lines well past 100 cols routinely;
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# 140 keeps the rule as a "no absurdly long line" safety net without forcing
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# constant manual wrapping of node paths.
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max-line-length: 140
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