Files
puzzle-quest/scenes/levels/parts/ListObjects.tscn
T
Vaillant Jeremy 01ea3af253 Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.

127 files changed by the tool. Manual fixes still required for:
 - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
 - lod plugin (Spatial -> Node3D renames)
 - ResourceLoader.load_interactive removed -> load_threaded_request
 - OS.set_window_fullscreen removed -> DisplayServer
 - Viewport.set_size_override removed

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:18:27 +02:00

106 lines
3.2 KiB
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://assets/ui/themes/leather.theme" type="Theme" id=2]
[ext_resource path="res://assets/fonts/kirsty/kirsty_base.tres" type="FontFile" id=3]
[ext_resource path="res://assets/ui/icones/skull.png" type="Texture2D" id=4]
[ext_resource path="res://assets/ui/themes/UI-Button-ItemsList-last-hover.png" type="Texture2D" id=6]
[ext_resource path="res://assets/ui/themes/UI-Button-ItemsList-last.png" type="Texture2D" id=8]
[sub_resource type="Animation" id=1]
resource_name = "ObjectFind"
tracks/0/type = "bezier"
tracks/0/path = NodePath("ListContainer/TextureButtonLast/Label:position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"points": PackedFloat32Array( 0, -0.25, 0, 0, 78.1, 34.9, -0.25, 0, 0, -66, 12.1, 0, 73.2, 0, -124.8, -41.9, -0.0948485, 109.2, 0.0619706, -58.8, 13.3, -0.187989, 93.6, 0.196425, 104.4, 0, -0.154843, -135.5, 0.25, 0 ),
"times": PackedFloat32Array( 0, 0.2, 0.4, 0.6, 0.8, 1 )
}
[sub_resource type="Animation" id=2]
tracks/0/type = "bezier"
tracks/0/path = NodePath("ListContainer/TextureButtonLast:position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"points": PackedFloat32Array( 0, -0.25, 0, 0.0305311, 190.492, 170, -0.349132, 2.57608, 0.25, 0 ),
"times": PackedFloat32Array( 0, 1 )
}
tracks/1/type = "bezier"
tracks/1/path = NodePath("ListContainer/TextureButtonLast:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"points": PackedFloat32Array( ),
"times": PackedFloat32Array( )
}
[node name="Control" type="MarginContainer"]
anchor_left = 1.0
anchor_top = 0.5
anchor_right = 1.0
anchor_bottom = 0.5
offset_left = -196.0
offset_top = -450.0
offset_bottom = 450.0
grow_horizontal = 0
grow_vertical = 2
size_flags_vertical = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ListContainer" type="VBoxContainer" parent="."]
offset_right = 196.0
offset_bottom = 900.0
custom_minimum_size = Vector2( 196, 900 )
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_constants/separation = -14
alignment = 1
[node name="TextureButtonLast" type="TextureButton" parent="ListContainer"]
visible = false
offset_top = 409.0
offset_right = 196.0
offset_bottom = 490.0
focus_mode = 0
texture_normal = ExtResource( 8 )
texture_hover = ExtResource( 6 )
texture_focused = ExtResource( 6 )
[node name="Label" type="Label" parent="ListContainer/TextureButtonLast"]
anchor_right = 1.0
anchor_bottom = 1.0
theme = ExtResource( 2 )
theme_override_fonts/font = ExtResource( 3 )
text = "Last"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="HBoxContainer" type="HBoxContainer" parent="ListContainer"]
visible = false
offset_top = 419.0
offset_right = 196.0
offset_bottom = 547.0
alignment = 1
[node name="TextureButtonIndice" type="TextureButton" parent="ListContainer/HBoxContainer"]
offset_left = 34.0
offset_right = 162.0
offset_bottom = 128.0
texture_normal = ExtResource( 4 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/ObjectFind = SubResource( 1 )
anims/ObjectFindAll = SubResource( 2 )