Files
puzzle-quest/assets/props/candle/candle.gd
T

9 lines
219 B
GDScript

tool
extends Spatial
export(bool) var activate_candle = false setget activateCandle
export(String, "Candle Top", "Candle A", "Candle B", "Candle C", "Candle D") var list_candles
func activateCandle(_newCandle):
pass