Vaillant Jeremy
|
770434482d
|
Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4
- apply_resolution: Vector2 strings -> Vector2i(int, int); use
Window.content_scale_size instead of removed
Viewport.set_size_2d_override variants.
- Re-import 162 assets to Godot 4 format (.godot/imported/ now,
.stex -> .ctex, FontFile, CompressedTexture2D, etc.).
- Add .uid sidecars Godot 4 generates next to every script.
- Ignore .godot/ cache and android/ template directories.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
|
2026-05-16 19:26:10 +02:00 |
|
stilobique-i7
|
50a14a482f
|
Fix fiole lightmap
|
2021-05-27 10:44:52 +02:00 |
|
stilobique-i7
|
385d0437ec
|
Increase lightmap (table, book and candle) and fix UV2 fiole
|
2021-05-27 09:35:57 +02:00 |
|
stilobique-i7
|
f1bc2aa6d2
|
Fix fiole default value
|
2021-05-23 22:22:25 +02:00 |
|
stilobique-i7
|
06b1bd38dc
|
Fole material, fix value to default value
|
2021-05-23 13:33:08 +02:00 |
|
stilobique-i7
|
86d82145d6
|
Fix lightmap size and material default
|
2021-05-18 12:10:45 +02:00 |
|
stilobique-surface
|
98ee4249c5
|
Fix material default to HO item
|
2021-05-18 12:09:34 +02:00 |
|
stilobique-surface
|
58eb0624d2
|
Update HO props with a lightmap setup
|
2021-05-18 12:09:33 +02:00 |
|
Vaillant Jeremy
|
b4fe5828ea
|
Remove test scene
|
2021-05-15 12:14:13 +02:00 |
|
VAILLANT Jeremy
|
ccb942246c
|
Update lightmap and tweak item HO objects
|
2021-05-15 00:56:53 +02:00 |
|
stilobique-surface
|
92f1fc6f4f
|
Solve conflict #2
|
2021-05-13 20:31:47 +02:00 |
|
stilobique-surface
|
5cc53fca02
|
Solved conflict #1
|
2021-05-13 20:30:04 +02:00 |
|
stilobique-surface
|
dc741c30b3
|
Add props fiole placeholder
|
2021-05-13 20:29:06 +02:00 |
|