Commit Graph

7 Commits

Author SHA1 Message Date
Vaillant Jeremy 770434482d Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4
- apply_resolution: Vector2 strings -> Vector2i(int, int); use
  Window.content_scale_size instead of removed
  Viewport.set_size_2d_override variants.
- Re-import 162 assets to Godot 4 format (.godot/imported/ now,
  .stex -> .ctex, FontFile, CompressedTexture2D, etc.).
- Add .uid sidecars Godot 4 generates next to every script.
- Ignore .godot/ cache and android/ template directories.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:26:10 +02:00
stilobique-surface 98ee4249c5 Fix material default to HO item 2021-05-18 12:09:34 +02:00
stilobique-surface 58eb0624d2 Update HO props with a lightmap setup 2021-05-18 12:09:33 +02:00
VAILLANT Jeremy ccb942246c Update lightmap and tweak item HO objects 2021-05-15 00:56:53 +02:00
VAILLANT Jeremy b810e857ce Duplicate material coin/apple 2021-05-14 22:23:57 +02:00
stilobique-surface 5cc53fca02 Solved conflict #1 2021-05-13 20:30:04 +02:00
stilobique-surface 4f760b1705 Add props "stack gold" 2021-05-13 20:29:06 +02:00