Files
puzzle-quest/assets/sounds/victory.ogg.import
Vaillant Jeremy 770434482d Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4
- apply_resolution: Vector2 strings -> Vector2i(int, int); use
  Window.content_scale_size instead of removed
  Viewport.set_size_2d_override variants.
- Re-import 162 assets to Godot 4 format (.godot/imported/ now,
  .stex -> .ctex, FontFile, CompressedTexture2D, etc.).
- Add .uid sidecars Godot 4 generates next to every script.
- Ignore .godot/ cache and android/ template directories.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:26:10 +02:00

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[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://b76kuq712ix8k"
path="res://.godot/imported/victory.ogg-f200c5ed87d76f20ec981fde28a9e56b.oggvorbisstr"
[deps]
source_file="res://assets/sounds/victory.ogg"
dest_files=["res://.godot/imported/victory.ogg-f200c5ed87d76f20ec981fde28a9e56b.oggvorbisstr"]
[params]
loop=true
loop_offset=0
bpm=0
beat_count=0
bar_beats=4