770434482d
- apply_resolution: Vector2 strings -> Vector2i(int, int); use Window.content_scale_size instead of removed Viewport.set_size_2d_override variants. - Re-import 162 assets to Godot 4 format (.godot/imported/ now, .stex -> .ctex, FontFile, CompressedTexture2D, etc.). - Add .uid sidecars Godot 4 generates next to every script. - Ignore .godot/ cache and android/ template directories. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
20 lines
453 B
Plaintext
20 lines
453 B
Plaintext
[remap]
|
|
|
|
importer="oggvorbisstr"
|
|
type="AudioStreamOggVorbis"
|
|
uid="uid://c5a3t4h5uuheq"
|
|
path="res://.godot/imported/ambient-sound-level-warcraft.ogg-eca793b67538fcb6a049f7f31dff337d.oggvorbisstr"
|
|
|
|
[deps]
|
|
|
|
source_file="res://assets/sounds/ambient-sound-level-warcraft.ogg"
|
|
dest_files=["res://.godot/imported/ambient-sound-level-warcraft.ogg-eca793b67538fcb6a049f7f31dff337d.oggvorbisstr"]
|
|
|
|
[params]
|
|
|
|
loop=true
|
|
loop_offset=0
|
|
bpm=0
|
|
beat_count=0
|
|
bar_beats=4
|