410c13587042bd143200ac8a007e5d5d461bb9c9
Drone server is gone; CI now lives in .gitea/workflows/build.yml. Three jobs: GDScript validation (godot --headless --import + error grep), desktop matrix (Windows / Linux / macOS), and Android (JDK 17 + SDK installed at runtime, keystore from ANDROID_KEYSTORE_BASE64 secret or generated). Build only — Butler / itch.io deploy not wired. Notes in .gitea/workflows/README.md cover the Godot-4 pre-reqs (macOS preset to add, Linux/X11Debug likely renamed on first 4.x save, Docker image tag) and how to plug Butler back in later. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Hidden Object
- Tips
- Log on Android
- Database
- Resources
- Tips
Hidden Object
This project is a vigeo game made with Godot, he integrate the Warcraft-Tribute has a main scene.
Tips
See log an android :
adb logcat -s godot
Database
The database json is not tracking by git for changed.
See more information : https://stackoverflow.com/questions/3319479/can-i-git-commit-a-file-and-ignore-its-content-changes
Resources
Description
Languages
GDScript
99.4%
GAP
0.6%