Files
puzzle-quest/assets/props/dagger/dagger_Dagger_NM.png.import
T
Vaillant Jeremy 21176546eb Add dagger PBR textures, font import sidecars, migrate_shaders uid
- assets/props/dagger/dagger_Dagger_{BC,NM}.png + dagger_dagger_{E,ORM}.png:
  complete PBR texture set for the dagger prop.
- assets/fonts/MKX Title.ttf.import + kirsty/*.otf.import: Godot 4 import
  metadata sidecars for fonts whose source files were already tracked.
- scripts/migrate_shaders.gd.uid: UID sidecar missed in the previous
  migration commit.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:44:56 +02:00

41 lines
972 B
Plaintext

[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cfhmpp3pitqbi"
path="res://.godot/imported/dagger_Dagger_NM.png-16adfa9ec4fd4455ed9dd788fbba2519.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/props/dagger/dagger_Dagger_NM.png"
dest_files=["res://.godot/imported/dagger_Dagger_NM.png-16adfa9ec4fd4455ed9dd788fbba2519.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1