Vaillant Jeremy
01ea3af253
Run godot --convert-3to4 (automated conversion)
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Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.
127 files changed by the tool. Manual fixes still required for:
- godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
- lod plugin (Spatial -> Node3D renames)
- ResourceLoader.load_interactive removed -> load_threaded_request
- OS.set_window_fullscreen removed -> DisplayServer
- Viewport.set_size_override removed
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com >
2026-05-16 19:18:27 +02:00
Vaillant Jeremy
efa35a444a
Migrate to Godot 3.5 LTS
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Open project with Godot 3.5.3 to update project.godot to the new
config format (adds physical_scancode field to InputEventKey).
Intermediate step before --convert-3to4 to Godot 4.x.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com >
2026-05-16 19:16:24 +02:00
darknight
a33ecafb81
feature/shader-animation ( #83 )
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Co-authored-by: Vaillant Jeremy <vaillant.jeremy@dev-crea.com >
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com >
Reviewed-on: Athena/game-source#83
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com >
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com >
2021-06-26 15:33:34 +02:00
darknight
1883355678
feature/connect-level-and-reset-btn ( #77 )
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Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com >
Reviewed-on: Athena/game-source#77
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com >
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com >
2021-06-06 16:54:38 +02:00
stilobique
9712f13365
feature/packages ( #75 )
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Branche dédié pour la generation des packages
Co-authored-by: stilobique-i7 <aurelienvlt@free.fr >
Reviewed-on: Athena/game-source#75
Co-authored-by: stilobique <aurelienvlt@free.fr >
Co-committed-by: stilobique <aurelienvlt@free.fr >
2021-06-05 14:13:44 +02:00
stilobique
dee1ee5b1b
feature/select-puzzle-update ( #72 )
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Si tu peut regarder pour finir la pull request pour l'écran de selection des puzzles !
Co-authored-by: stilobique-i7 <aurelienvlt@free.fr >
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com >
Reviewed-on: Athena/game-source#72
Co-authored-by: stilobique <aurelienvlt@free.fr >
Co-committed-by: stilobique <aurelienvlt@free.fr >
2021-06-04 17:54:23 +02:00
darknight
d1bf0f76d8
Fix case and move single script in folder scripts ( #69 )
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Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com >
Reviewed-on: Athena/game-source#69
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com >
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com >
2021-06-03 22:53:49 +02:00
darknight
0debe0d2d3
feature/update-main-ui ( #66 )
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Co-authored-by: stilobique-i7 <aurelienvlt@free.fr >
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com >
Reviewed-on: Athena/game-source#66
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com >
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com >
2021-06-03 22:18:50 +02:00
darknight
ed20465f39
feature/list-object-counter ( #60 )
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Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com >
Reviewed-on: Athena/game-source#60
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com >
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com >
2021-05-29 21:09:10 +02:00
VAILLANT Jeremy
c46cb1f41e
Add setting true/false audio background in war level
2021-05-25 14:14:03 +02:00
stilobique-i7
c71cfe0efe
Fix parchment paper material
2021-05-24 12:57:32 +02:00
stilobique-i7
7cb01db654
LOD Spatial, fix resource path
2021-05-23 15:27:02 +02:00
stilobique-i7
38e71b7343
Fix resource path about LODSpatial node
2021-05-23 15:23:16 +02:00
stilobique-i7
a741e0860e
Add and active LOD plugin
2021-05-23 14:49:12 +02:00
stilobique-surface
74a5c3ac69
Reordering scene, and setup basic scene instance on main view
2021-05-15 12:13:23 +02:00
stilobique-surface
2d1081a3f8
Update new GUI.
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- Add font
- first step to update main menu Ui
- replace button with a subscene
- add props textures
- write a new resolution default
- actvate HDPI
2021-05-15 12:13:23 +02:00
VAILLANT Jeremy
b6466e10cd
Remove verbose log mode
2021-05-13 23:20:56 +02:00
VAILLANT Jeremy
e8edc134e1
Add addon database
2021-05-13 23:20:27 +02:00
VAILLANT Jeremy
b13a850150
Remove font oversampling & display FPS in stdout
2021-05-12 13:03:34 +02:00
Vaillant Jeremy
272f48ee48
Set a default import preset about mesh object
2021-05-11 14:31:00 +02:00
stilobique-surface
ffd4acef6b
Project Setting : Add sensor setup to control the landscape orientation on Mobile device
2021-05-10 15:14:09 +02:00
darknight
353233b0ce
Merge pull request 'feature/populate-warcraft' ( #27 ) from feature/populate-warcraft into dev
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Reviewed-on: Athena/game-source#27
2021-05-10 14:37:10 +02:00
stilobique-surface
e35c78d241
Tweak rendering setup for mobile device
2021-05-10 14:19:10 +02:00
VAILLANT Jeremy
90591e098e
Configure locales for main scene
2021-05-09 23:28:45 +02:00
stilobique-surface
18f48e21a8
Disalbe setup "vertex shading" to false
2021-05-09 21:27:15 +02:00
stilobique-surface
b56f27ec33
Reactivate the Fallback error
2021-05-09 17:16:17 +02:00
stilobique-surface
247c2d110c
Revert with a GLES 3 rendering
2021-05-09 17:16:17 +02:00
VAILLANT Jeremy
275c0a080f
Configure autoload & input end
2021-05-09 17:10:24 +02:00
VAILLANT Jeremy
9128dcb966
Don't close apps when press back abdroid button
2021-05-08 20:23:04 +02:00
stilobique-surface
585cf2f261
Setup a rendering to be compatible with Android
2021-05-08 20:10:21 +02:00
stilobique-surface
ab8e189048
Godot settings, remove the borderless option
2021-05-08 19:06:29 +02:00
VAILLANT Jeremy
1e3e757287
Configure android
2021-05-08 17:25:15 +02:00
VAILLANT Jeremy
2c1f5a0f93
Add basic scene interface
2021-05-08 12:49:27 +02:00
stilobique
f5666bc8ed
Basic Godot project setup
2021-05-02 12:02:26 +02:00