Commit Graph

6 Commits

Author SHA1 Message Date
Vaillant Jeremy 770434482d Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4
- apply_resolution: Vector2 strings -> Vector2i(int, int); use
  Window.content_scale_size instead of removed
  Viewport.set_size_2d_override variants.
- Re-import 162 assets to Godot 4 format (.godot/imported/ now,
  .stex -> .ctex, FontFile, CompressedTexture2D, etc.).
- Add .uid sidecars Godot 4 generates next to every script.
- Ignore .godot/ cache and android/ template directories.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:26:10 +02:00
stilobique dee1ee5b1b feature/select-puzzle-update (#72)
Si tu peut regarder pour finir la pull request pour l'écran de selection des puzzles !

Co-authored-by: stilobique-i7 <aurelienvlt@free.fr>
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com>
Reviewed-on: Athena/game-source#72
Co-authored-by: stilobique <aurelienvlt@free.fr>
Co-committed-by: stilobique <aurelienvlt@free.fr>
2021-06-04 17:54:23 +02:00
VAILLANT Jeremy f0df61be24 Add import thumb develop scene 2021-05-14 22:22:49 +02:00
VAILLANT Jeremy d63871e864 Merge branch 'feature/database' of dev.stilobique.com:Athena/game-source into feature/database 2021-05-13 23:21:25 +02:00
VAILLANT Jeremy bcd947f334 Refacto open scene UI 2021-05-08 17:25:15 +02:00
VAILLANT Jeremy dae99aa9e3 Add thumb about warcraft scene 2021-05-08 17:25:15 +02:00