Vaillant Jeremy
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770434482d
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Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4
- apply_resolution: Vector2 strings -> Vector2i(int, int); use
Window.content_scale_size instead of removed
Viewport.set_size_2d_override variants.
- Re-import 162 assets to Godot 4 format (.godot/imported/ now,
.stex -> .ctex, FontFile, CompressedTexture2D, etc.).
- Add .uid sidecars Godot 4 generates next to every script.
- Ignore .godot/ cache and android/ template directories.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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2026-05-16 19:26:10 +02:00 |
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Vaillant Jeremy
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01ea3af253
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Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.
127 files changed by the tool. Manual fixes still required for:
- godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
- lod plugin (Spatial -> Node3D renames)
- ResourceLoader.load_interactive removed -> load_threaded_request
- OS.set_window_fullscreen removed -> DisplayServer
- Viewport.set_size_override removed
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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2026-05-16 19:18:27 +02:00 |
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darknight
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1883355678
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feature/connect-level-and-reset-btn (#77)
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com>
Reviewed-on: Athena/game-source#77
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com>
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com>
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2021-06-06 16:54:38 +02:00 |
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stilobique-i7
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385d0437ec
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Increase lightmap (table, book and candle) and fix UV2 fiole
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2021-05-27 09:35:57 +02:00 |
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stilobique-i7
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5c9269f2e2
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Make lightmap with table and clear book scene items
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2021-05-24 15:26:30 +02:00 |
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stilobique-i7
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3bf46d7e8e
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Clear old book mesh
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2021-05-23 15:38:21 +02:00 |
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stilobique-i7
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96ba39ae91
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Replace old book mesh with LOD system on warcraft scene
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2021-05-23 15:28:08 +02:00 |
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stilobique-i7
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7b2e9ebcc4
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Updat ebook meshes and textures
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2021-05-23 14:27:31 +02:00 |
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stilobique-surface
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6301d6f63f
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Clean files
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2021-05-13 22:00:14 +02:00 |
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stilobique-surface
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92f1fc6f4f
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Solve conflict #2
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2021-05-13 20:31:47 +02:00 |
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VAILLANT Jeremy
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0b3ef7e137
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Fix shader
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2021-05-12 14:49:59 +02:00 |
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VAILLANT Jeremy
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2c00e2b2f3
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fix materials props
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2021-05-11 19:29:05 +02:00 |
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stilobique-surface
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47f205da04
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Finish to setup lightmap scene and props
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2021-05-11 17:29:08 +02:00 |
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stilobique-surface
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ca1a6969d1
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Update prop book
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2021-05-11 15:51:26 +02:00 |
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stilobique-surface
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50d9408292
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Update lightmap scene test
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2021-05-11 11:39:35 +02:00 |
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stilobique-surface
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275e96b126
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Update book props, split content and prepare the lightmap
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2021-05-11 11:19:51 +02:00 |
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stilobique-surface
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f136022d0d
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Fix book lightmap and wip lightmap scene test
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2021-05-10 14:34:36 +02:00 |
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stilobique-surface
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9e7d77b297
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Setup props book ready with baking
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2021-05-10 14:32:44 +02:00 |
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stilobique-surface
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af3dd6dffb
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Props book, split texture and mesh
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2021-05-10 14:20:04 +02:00 |
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stilobique-surface
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876d2d38c7
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Fix book lightmap and wip lightmap scene test
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2021-05-10 11:09:50 +02:00 |
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stilobique-surface
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35069feb05
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Setup props book ready with baking
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2021-05-09 22:23:23 +02:00 |
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stilobique-surface
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ea63efc2a4
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Update Warcraft scene, update lighting and populate items
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2021-05-09 17:16:16 +02:00 |
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stilobique-surface
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8367c2278f
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Clear unused textures
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2021-05-08 14:33:35 +02:00 |
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stilobique
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5a14c74e7c
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Add book asset
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2021-05-08 14:33:34 +02:00 |
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