Commit Graph

114 Commits

Author SHA1 Message Date
Vaillant Jeremy 770434482d Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4
- apply_resolution: Vector2 strings -> Vector2i(int, int); use
  Window.content_scale_size instead of removed
  Viewport.set_size_2d_override variants.
- Re-import 162 assets to Godot 4 format (.godot/imported/ now,
  .stex -> .ctex, FontFile, CompressedTexture2D, etc.).
- Add .uid sidecars Godot 4 generates next to every script.
- Ignore .godot/ cache and android/ template directories.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:26:10 +02:00
Vaillant Jeremy 01ea3af253 Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.

127 files changed by the tool. Manual fixes still required for:
 - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
 - lod plugin (Spatial -> Node3D renames)
 - ResourceLoader.load_interactive removed -> load_threaded_request
 - OS.set_window_fullscreen removed -> DisplayServer
 - Viewport.set_size_override removed

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 19:18:27 +02:00
darknight 1883355678 feature/connect-level-and-reset-btn (#77)
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com>
Reviewed-on: Athena/game-source#77
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com>
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com>
2021-06-06 16:54:38 +02:00
stilobique-i7 04d41abc90 Update the Spyglass mesh, push textures and all lods 2021-05-27 22:59:53 +02:00
stilobique-i7 50a14a482f Fix fiole lightmap 2021-05-27 10:44:52 +02:00
stilobique-i7 c3eb95f872 Fix Warcraft scene and clean stool 2 props 2021-05-27 10:41:57 +02:00
stilobique-i7 b74ac4744d Clear bad method on Parchment script 2021-05-27 09:35:57 +02:00
stilobique-i7 385d0437ec Increase lightmap (table, book and candle) and fix UV2 fiole 2021-05-27 09:35:57 +02:00
stilobique-i7 d9bd8c5ec3 Parchment props, make an editable instance scene 2021-05-27 09:35:57 +02:00
stilobique-i7 a43be5179d Replace stool b with a LOD setup 2021-05-27 09:35:56 +02:00
stilobique-i7 721197ae1d Change table LOD default mesh 2021-05-27 09:35:56 +02:00
stilobique-i7 f61df80818 Replace candles meshes and candlestick 2021-05-27 09:35:56 +02:00
stilobique-i7 813e27c828 WIP Parchment, make an editor script and set value on Warcraft scene 2021-05-27 09:35:56 +02:00
stilobique-i7 f330135fa8 Replace growler mesh with a lod setup 2021-05-27 09:35:47 +02:00
stilobique-i7 c50f14a882 Props godet, make all LOD and update scene with this new object 2021-05-27 09:35:47 +02:00
stilobique-i7 69ea236583 Parchment, update mesh wood and paper, make a specific scene to control it ; and bake a new lightmap 2021-05-27 09:35:47 +02:00
stilobique-i7 f6a7e2e9ec Update rock floor, prepare all lod item but get only the last LOD meshes 2021-05-24 16:16:14 +02:00
stilobique-i7 5c9269f2e2 Make lightmap with table and clear book scene items 2021-05-24 15:26:30 +02:00
stilobique-i7 a79a2ef687 Set a new table mesh with LOD 2021-05-24 13:26:03 +02:00
stilobique-i7 c71cfe0efe Fix parchment paper material 2021-05-24 12:57:32 +02:00
stilobique-i7 f1bc2aa6d2 Fix fiole default value 2021-05-23 22:22:25 +02:00
stilobique-i7 3bf46d7e8e Clear old book mesh 2021-05-23 15:38:21 +02:00
stilobique-i7 96ba39ae91 Replace old book mesh with LOD system on warcraft scene 2021-05-23 15:28:08 +02:00
stilobique-i7 7b2e9ebcc4 Updat ebook meshes and textures 2021-05-23 14:27:31 +02:00
stilobique-i7 06b1bd38dc Fole material, fix value to default value 2021-05-23 13:33:08 +02:00
stilobique-i7 6bb67a488c Fix default column material and lightmap 2021-05-23 12:25:48 +02:00
stilobique-i7 12ba465f50 Reimport spyglass 2021-05-18 12:10:46 +02:00
stilobique-i7 86d82145d6 Fix lightmap size and material default 2021-05-18 12:10:45 +02:00
stilobique-i7 dd44fe97d3 Remove fucking Spyglass case error 2021-05-18 12:09:36 +02:00
stilobique-surface 98ee4249c5 Fix material default to HO item 2021-05-18 12:09:34 +02:00
stilobique-surface 58eb0624d2 Update HO props with a lightmap setup 2021-05-18 12:09:33 +02:00
stilobique-surface 24500ac039 Reduce polycount about the Rock Floor mesh 2021-05-18 12:09:33 +02:00
VAILLANT Jeremy 367ee388da Fix list object 2021-05-15 20:40:16 +02:00
VAILLANT Jeremy 890931faa8 Link back button to quit code main menu 2021-05-15 17:17:12 +02:00
stilobique-surface 9cb97f9d41 Push again, and again !! And AGAIN !!!! (spoon spyglass) 2021-05-15 16:31:10 +02:00
Vaillant Jeremy c0e83803e9 Fix spyglass path 2021-05-15 12:55:38 +02:00
Vaillant Jeremy b4fe5828ea Remove test scene 2021-05-15 12:14:13 +02:00
VAILLANT Jeremy ccb942246c Update lightmap and tweak item HO objects 2021-05-15 00:56:53 +02:00
VAILLANT Jeremy 384b1245b9 Fix all material, mesh and lightmap site ; disable light and set the basic fire light 2021-05-14 23:28:46 +02:00
stilobique-surface 332ccf95e7 Fix lightmap uv on candle d and candle top 2021-05-14 23:22:08 +02:00
VAILLANT Jeremy c1a1665d5a Apply light 2021-05-14 22:39:09 +02:00
VAILLANT Jeremy b810e857ce Duplicate material coin/apple 2021-05-14 22:23:57 +02:00
VAILLANT Jeremy 29472acac6 Fix path spyglass 2021-05-14 22:23:32 +02:00
stilobique-surface 7825436628 Fix parchment paper lightmap and make a new baking 2021-05-13 23:49:53 +02:00
stilobique-surface 30ed3e41ab Update Warcraft scene props placement, and update building set
(cherry picked from commit a7ab52406857035daf5cae03380d18293e4fa87b)
2021-05-13 22:54:02 +02:00
stilobique-surface 6301d6f63f Clean files 2021-05-13 22:00:14 +02:00
stilobique-surface 92f1fc6f4f Solve conflict #2 2021-05-13 20:31:47 +02:00
stilobique-surface 5cc53fca02 Solved conflict #1 2021-05-13 20:30:04 +02:00
stilobique-surface 87bd230306 Add prop apple 2021-05-13 20:29:08 +02:00
stilobique-surface 6a3d9376b0 Add props beer pinte 2021-05-13 20:29:08 +02:00