Jeremy Vaillant darknight
  • Joined on 2022-10-17
darknight pushed to main at darknight/puzzle-quest 2026-05-17 21:32:28 +02:00
ae3530ad30 Merge pull request 'Migrate to Godot 4' (#1) from feature/godot-migration into main
d7956ecdb4 chore(assets): re-import prop textures for ETC2/ASTC
4f9fa60fa0 ci(android): explicit apksigner step after Godot export
46ab28f76f fix(android): enable ETC2/ASTC import + use versioned editor settings
918328c42a fix(android): set explicit package/unique_name for export
Compare 28 commits »
darknight merged pull request darknight/puzzle-quest#1 2026-05-17 21:32:26 +02:00
Migrate to Godot 4
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-17 21:19:08 +02:00
d7956ecdb4 chore(assets): re-import prop textures for ETC2/ASTC
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-17 20:59:37 +02:00
4f9fa60fa0 ci(android): explicit apksigner step after Godot export
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-17 20:36:01 +02:00
46ab28f76f fix(android): enable ETC2/ASTC import + use versioned editor settings
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-17 20:06:41 +02:00
918328c42a fix(android): set explicit package/unique_name for export
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-17 19:39:46 +02:00
fbc2b9247a ci: comment macOS, empty Windows icon path, fix Android keystore preset
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-17 19:26:08 +02:00
4e159b1065 ci: fix lint venv, drop artifact cache, fix Android sdkmanager pipe
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-17 19:05:39 +02:00
db2460b9ee ci: drop container: for Godot jobs, install via composite action
734b5931e9 docs(ci): record first-run failures + URL prefix fix
Compare 2 commits »
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-17 16:38:21 +02:00
2d8ca9dfbb ci: trigger workflow on feature/godot-migration too
darknight created pull request darknight/puzzle-quest#1 2026-05-17 14:49:37 +02:00
Migrate to Godot 4
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-17 14:48:44 +02:00
238fccef95 Fix gdlint findings in Global / Database / Levels
e883d662f2 Add gdlint job + gdlintrc to Gitea CI
410c135870 Replace Drone CI with Gitea Actions workflow
Compare 3 commits »
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-16 22:24:21 +02:00
d61a0ffcb0 Add developers/.gdignore; let Godot 4 canonicalise saved scenes
6146d84b87 Fix Levels.gd type inference + Database integer-division warning + brighten scenes
c17769246f Replace M* table-wrapper classes with typed Resources; add type hints
Compare 3 commits »
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-16 21:51:51 +02:00
60d9f614ee Replace Event + GlobalAnimation autoloads with class_name + static funcs
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-16 21:43:26 +02:00
ca67fc6ec3 Convert all VisualShaders to plain Shaders; clean editor noise
81e6ceb003 Silence Godot 4 editor warnings (debugger)
Compare 2 commits »
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-16 21:09:26 +02:00
601bc649dd Center menu button labels: clear stale Main.tscn overrides
5148599e33 Fix Summary.tscn vertical separator: stretch_mode 2 -> 1
6f3f8b8f64 Wire up UI in Godot 4: fonts, translations, layout, fog, shadow
Compare 3 commits »
darknight created branch feature/godot-migration in darknight/puzzle-quest 2026-05-16 19:46:10 +02:00
darknight pushed to feature/godot-migration at darknight/puzzle-quest 2026-05-16 19:46:10 +02:00
21176546eb Add dagger PBR textures, font import sidecars, migrate_shaders uid
4d5db7bb61 Make Main, Settings, ChooseScene, and gameplay run in Godot 4.6
770434482d Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4
ec906117bb Replace godot_db_manager plugin with native DB, port lod plugin
01ea3af253 Run godot --convert-3to4 (automated conversion)
Compare 6 commits »
darknight created branch main in darknight/puzzle-quest 2026-05-16 19:46:09 +02:00
darknight pushed to main at darknight/puzzle-quest 2026-05-16 19:46:09 +02:00