Vaillant Jeremy
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770434482d
|
Fix Setting.gd Vector2/Window API, re-import all assets for Godot 4
- apply_resolution: Vector2 strings -> Vector2i(int, int); use
Window.content_scale_size instead of removed
Viewport.set_size_2d_override variants.
- Re-import 162 assets to Godot 4 format (.godot/imported/ now,
.stex -> .ctex, FontFile, CompressedTexture2D, etc.).
- Add .uid sidecars Godot 4 generates next to every script.
- Ignore .godot/ cache and android/ template directories.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
|
2026-05-16 19:26:10 +02:00 |
|
Vaillant Jeremy
|
01ea3af253
|
Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.
127 files changed by the tool. Manual fixes still required for:
- godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
- lod plugin (Spatial -> Node3D renames)
- ResourceLoader.load_interactive removed -> load_threaded_request
- OS.set_window_fullscreen removed -> DisplayServer
- Viewport.set_size_override removed
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
|
2026-05-16 19:18:27 +02:00 |
|
darknight
|
1883355678
|
feature/connect-level-and-reset-btn (#77)
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com>
Reviewed-on: Athena/game-source#77
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com>
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com>
|
2021-06-06 16:54:38 +02:00 |
|
stilobique
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dee1ee5b1b
|
feature/select-puzzle-update (#72)
Si tu peut regarder pour finir la pull request pour l'écran de selection des puzzles !
Co-authored-by: stilobique-i7 <aurelienvlt@free.fr>
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com>
Reviewed-on: Athena/game-source#72
Co-authored-by: stilobique <aurelienvlt@free.fr>
Co-committed-by: stilobique <aurelienvlt@free.fr>
|
2021-06-04 17:54:23 +02:00 |
|
darknight
|
0debe0d2d3
|
feature/update-main-ui (#66)
Co-authored-by: stilobique-i7 <aurelienvlt@free.fr>
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com>
Reviewed-on: Athena/game-source#66
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com>
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com>
|
2021-06-03 22:18:50 +02:00 |
|
darknight
|
ed20465f39
|
feature/list-object-counter (#60)
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com>
Reviewed-on: Athena/game-source#60
Co-authored-by: darknight <vaillant.jeremy@dev-crea.com>
Co-committed-by: darknight <vaillant.jeremy@dev-crea.com>
|
2021-05-29 21:09:10 +02:00 |
|
stilobique-i7
|
04d41abc90
|
Update the Spyglass mesh, push textures and all lods
|
2021-05-27 22:59:53 +02:00 |
|
stilobique-i7
|
50a14a482f
|
Fix fiole lightmap
|
2021-05-27 10:44:52 +02:00 |
|
stilobique-i7
|
c3eb95f872
|
Fix Warcraft scene and clean stool 2 props
|
2021-05-27 10:41:57 +02:00 |
|
stilobique-i7
|
b74ac4744d
|
Clear bad method on Parchment script
|
2021-05-27 09:35:57 +02:00 |
|
stilobique-i7
|
385d0437ec
|
Increase lightmap (table, book and candle) and fix UV2 fiole
|
2021-05-27 09:35:57 +02:00 |
|
stilobique-i7
|
d9bd8c5ec3
|
Parchment props, make an editable instance scene
|
2021-05-27 09:35:57 +02:00 |
|
stilobique-i7
|
a43be5179d
|
Replace stool b with a LOD setup
|
2021-05-27 09:35:56 +02:00 |
|
stilobique-i7
|
721197ae1d
|
Change table LOD default mesh
|
2021-05-27 09:35:56 +02:00 |
|
stilobique-i7
|
f61df80818
|
Replace candles meshes and candlestick
|
2021-05-27 09:35:56 +02:00 |
|
stilobique-i7
|
813e27c828
|
WIP Parchment, make an editor script and set value on Warcraft scene
|
2021-05-27 09:35:56 +02:00 |
|
stilobique-i7
|
f330135fa8
|
Replace growler mesh with a lod setup
|
2021-05-27 09:35:47 +02:00 |
|
stilobique-i7
|
c50f14a882
|
Props godet, make all LOD and update scene with this new object
|
2021-05-27 09:35:47 +02:00 |
|
stilobique-i7
|
69ea236583
|
Parchment, update mesh wood and paper, make a specific scene to control it ; and bake a new lightmap
|
2021-05-27 09:35:47 +02:00 |
|
VAILLANT Jeremy
|
fa9838fa87
|
Addd sound when user click
|
2021-05-25 14:14:13 +02:00 |
|
VAILLANT Jeremy
|
2b0662da9b
|
Use ogg instead mp3
|
2021-05-25 14:14:13 +02:00 |
|
VAILLANT Jeremy
|
ca40062a74
|
Add sounds object
|
2021-05-25 14:13:54 +02:00 |
|
VAILLANT Jeremy
|
53723b9d4a
|
Add ambiant sound level warcraft
|
2021-05-25 14:13:54 +02:00 |
|
stilobique-i7
|
f6a7e2e9ec
|
Update rock floor, prepare all lod item but get only the last LOD meshes
|
2021-05-24 16:16:14 +02:00 |
|
stilobique-i7
|
5c9269f2e2
|
Make lightmap with table and clear book scene items
|
2021-05-24 15:26:30 +02:00 |
|
stilobique-i7
|
a79a2ef687
|
Set a new table mesh with LOD
|
2021-05-24 13:26:03 +02:00 |
|
stilobique-i7
|
c71cfe0efe
|
Fix parchment paper material
|
2021-05-24 12:57:32 +02:00 |
|
stilobique-i7
|
f1bc2aa6d2
|
Fix fiole default value
|
2021-05-23 22:22:25 +02:00 |
|
stilobique-i7
|
3bf46d7e8e
|
Clear old book mesh
|
2021-05-23 15:38:21 +02:00 |
|
stilobique-i7
|
96ba39ae91
|
Replace old book mesh with LOD system on warcraft scene
|
2021-05-23 15:28:08 +02:00 |
|
stilobique-i7
|
9af4cd875c
|
Add a basic debug color
|
2021-05-23 15:26:39 +02:00 |
|
stilobique-i7
|
7b2e9ebcc4
|
Updat ebook meshes and textures
|
2021-05-23 14:27:31 +02:00 |
|
stilobique-i7
|
06b1bd38dc
|
Fole material, fix value to default value
|
2021-05-23 13:33:08 +02:00 |
|
stilobique-i7
|
6bb67a488c
|
Fix default column material and lightmap
|
2021-05-23 12:25:48 +02:00 |
|
stilobique-i7
|
12ba465f50
|
Reimport spyglass
|
2021-05-18 12:10:46 +02:00 |
|
stilobique-i7
|
86d82145d6
|
Fix lightmap size and material default
|
2021-05-18 12:10:45 +02:00 |
|
stilobique-i7
|
dd44fe97d3
|
Remove fucking Spyglass case error
|
2021-05-18 12:09:36 +02:00 |
|
stilobique-surface
|
98ee4249c5
|
Fix material default to HO item
|
2021-05-18 12:09:34 +02:00 |
|
stilobique-surface
|
58eb0624d2
|
Update HO props with a lightmap setup
|
2021-05-18 12:09:33 +02:00 |
|
stilobique-surface
|
24500ac039
|
Reduce polycount about the Rock Floor mesh
|
2021-05-18 12:09:33 +02:00 |
|
stilobique
|
242f58e119
|
Merge branch 'dev' into feature/link-hud-to-code
|
2021-05-18 10:51:24 +02:00 |
|
VAILLANT Jeremy
|
367ee388da
|
Fix list object
|
2021-05-15 20:40:16 +02:00 |
|
stilobique-surface
|
73d811a35b
|
Update select scene item, clean old button reset and add *button reset* and *button large*.
|
2021-05-15 17:29:18 +02:00 |
|
VAILLANT Jeremy
|
890931faa8
|
Link back button to quit code main menu
|
2021-05-15 17:17:12 +02:00 |
|
darknight
|
3d37ec00a6
|
Merge branch 'dev' into feature/save-state-scene
|
2021-05-15 16:42:32 +02:00 |
|
VAILLANT Jeremy
|
9d9ca0a283
|
Add env base
|
2021-05-15 16:40:14 +02:00 |
|
stilobique-surface
|
9cb97f9d41
|
Push again, and again !! And AGAIN !!!! (spoon spyglass)
|
2021-05-15 16:31:10 +02:00 |
|
stilobique-surface
|
c85c878ba7
|
Interface list :
- generate a subscene to control the list HO
- add back button on Warcraft Scene
|
2021-05-15 16:27:05 +02:00 |
|
VAILLANT Jeremy
|
22ec15f1a3
|
Add texture to button reset/score
|
2021-05-15 15:46:03 +02:00 |
|
VAILLANT Jeremy
|
0148703274
|
Add background to button select level
|
2021-05-15 14:30:00 +02:00 |
|