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| Author | SHA1 | Date | |
|---|---|---|---|
| ae3530ad30 | |||
| d7956ecdb4 | |||
| 4f9fa60fa0 | |||
| 46ab28f76f | |||
| 918328c42a | |||
| fbc2b9247a | |||
| 4e159b1065 | |||
| db2460b9ee | |||
| 734b5931e9 |
@@ -0,0 +1,43 @@
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name: Setup Godot
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description: Download a Godot headless Linux binary and (optionally) export templates.
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inputs:
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version:
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description: Godot version (e.g. 4.6). Templates land under <version>.stable.
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required: false
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default: "4.6"
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templates:
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description: Install export templates too. "true" / "false".
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required: false
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default: "false"
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runs:
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using: composite
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steps:
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- name: Install Godot ${{ inputs.version }}
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shell: bash
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run: |
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set -euo pipefail
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VER="${{ inputs.version }}"
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URL="https://github.com/godotengine/godot/releases/download/${VER}-stable/Godot_v${VER}-stable_linux.x86_64.zip"
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wget -q "$URL" -O /tmp/godot.zip
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mkdir -p "$HOME/bin"
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unzip -q /tmp/godot.zip -d /tmp
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mv "/tmp/Godot_v${VER}-stable_linux.x86_64" "$HOME/bin/godot"
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chmod +x "$HOME/bin/godot"
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echo "$HOME/bin" >> "$GITHUB_PATH"
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"$HOME/bin/godot" --version
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- name: Install export templates
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if: inputs.templates == 'true'
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shell: bash
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run: |
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set -euo pipefail
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VER="${{ inputs.version }}"
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URL="https://github.com/godotengine/godot/releases/download/${VER}-stable/Godot_v${VER}-stable_export_templates.tpz"
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wget -q "$URL" -O /tmp/templates.tpz
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DEST="$HOME/.local/share/godot/export_templates/${VER}.stable"
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mkdir -p "$DEST"
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unzip -q /tmp/templates.tpz -d /tmp/templates_extracted
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mv /tmp/templates_extracted/templates/* "$DEST/"
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ls "$DEST" | head
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+62
-11
@@ -5,19 +5,26 @@ Workflow defined in [`build.yml`](./build.yml). Triggered on push / PR to
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## Jobs
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| Job | Image | Role |
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|----------------------|-----------------------------|------------------------------------------------------------------------------------------|
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| `validate` | `barichello/godot-ci:4.6` | `godot --headless --import` then grep for `SCRIPT ERROR` / `Parse Error`. Uploads `.godot/` cache. |
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| `lint` | `ubuntu-latest` (Python) | `gdlint scripts db scenes` via `gdtoolkit==4.*` (Scony). Parallel to `validate`; does not gate exports yet. |
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| `export-desktop` | `barichello/godot-ci:4.6` | Matrix: Windows / Linux / macOS. Reuses the import cache, uploads each binary as artifact. |
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| `export-android` | `barichello/godot-ci:4.6` + JDK 17 + Android SDK installed at runtime | Provisions keystore, writes `editor_settings-4.tres` with SDK / JDK paths, exports APK. |
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All jobs run on the default `ubuntu-latest` runner image (which already
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ships Node, Python, git, wget, unzip, etc.). Godot is installed per-job
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via the local composite action [`.gitea/actions/setup-godot`](../actions/setup-godot/action.yml),
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which downloads the official Linux binary from the godotengine GitHub
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release and (optionally) export templates into `$HOME`.
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| Job | Tooling installed by the job | Role |
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|------------------|---------------------------------------------------------------------------|------------------------------------------------------------------------------------------|
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| `validate` | Godot binary (no templates) | `godot --headless --import` then grep for `SCRIPT ERROR` / `Parse Error`. Uploads `.godot/` cache. |
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| `lint` | `gdtoolkit==4.*` via `pip` | `gdlint scripts db scenes`. Parallel to `validate`; does not gate exports yet. |
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| `export-desktop` | Godot binary + export templates | Matrix: Windows / Linux / macOS. Reuses the import cache, uploads each binary as artifact. |
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| `export-android` | Godot binary + export templates + JDK 17 + Android SDK (under `$GITHUB_WORKSPACE/.android-sdk`) | Provisions keystore, writes `editor_settings-4.tres` with SDK / JDK paths, exports APK. |
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Artifacts are kept 14 days, accessible from the Gitea run page.
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## Prerequisites before the first successful run
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1. **Docker image tag** — verify `barichello/godot-ci:4.6` exists on Docker
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Hub. Otherwise adjust `GODOT_IMAGE` (common alternatives: `4.3`, `4.4`).
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1. **Godot version** — `GODOT_VERSION` is set at the top of the workflow
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(currently `4.6`). The setup action expects a stable release on the
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godotengine GitHub releases page; bump in lockstep with the project.
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2. **macOS preset missing** — add it in Godot Editor → Project → Export →
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Add → macOS, name it exactly `macOS` (or change the matrix entry). The
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`.zip` will be unsigned; on Mac it needs
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@@ -25,9 +32,11 @@ Artifacts are kept 14 days, accessible from the Gitea run page.
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3. **`Linux/X11Debug` preset** — Godot-3-era name. Reopen the project in
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Godot 4 once and re-save the preset (the editor may rename it). Update
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the matrix `preset:` field accordingly if it does.
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4. **Gitea runner** — must support Docker containers (`act_runner` in
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`docker` mode, or `host` mode with Docker installed). Check
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`act_runner exec` access to Docker Hub.
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4. **Gitea runner** — `act_runner` with the default
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`catthehacker/ubuntu:act-latest` image is enough; no Docker-in-Docker
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needed now that no job uses `container:`. The runner must reach
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`github.com` (for actions + Godot release downloads) and
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`dl.google.com` (for the Android SDK).
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5. **Optional secret** `ANDROID_KEYSTORE_BASE64` — `base64 -w0 debug.keystore`,
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stored as a Gitea repo secret. Without it, a throwaway keystore is
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generated per run, so the APK signature changes every build.
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@@ -47,6 +56,48 @@ Suppress specific rules per-line with `# gdlint: disable=<rule>` or
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project-wide with a `gdlintrc` file at the repo root (see
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[gdtoolkit docs](https://github.com/Scony/godot-gdscript-toolkit/wiki)).
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## Known issues from first runs
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Captured from the first triggered runs on `feature/godot-migration`
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(2026-05-17). Both must be resolved before the workflow can pass.
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### 1. Container jobs failed with `node: not found` (resolved 2026-05-17)
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The first runs used `container: barichello/godot-ci:4.6` for the Godot
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jobs. That image does not ship Node.js, so `actions/checkout@v4` (a JS
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action) crashed at startup with
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`OCI runtime exec failed: exec: "node": executable file not found`.
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Resolved by removing every `container:` block. The runner's default
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`catthehacker/ubuntu:act-latest` image already has Node / Python / git /
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JDK, and Godot is now installed at the start of each job via the local
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composite action `.gitea/actions/setup-godot/`.
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### 2. `actions/checkout` clones the wrong URL (resolved 2026-05-17)
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The first runs failed at clone time because the runner asked for
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`https://dev.stilobique.com/darknight/puzzle-quest/info/refs` while
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Gitea was mounted under `/gitea/` behind YunoHost — the request was
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intercepted by the YunoHost SSO at the root and redirected before
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reaching Gitea.
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Resolved by relocating Gitea to the root: it now serves at
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`https://dev.stilobique.com/` directly (API at `/api/v1/...`,
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`clone_url` at `/<owner>/<repo>.git`). The runner-injected
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`GITHUB_SERVER_URL` and the actual Gitea base URL now agree.
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If Gitea is ever moved back under a sub-path, the fix is `ROOT_URL` in
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`app.ini` (`[server] ROOT_URL = https://<host>/<prefix>/`) or
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re-registering `act_runner` with the full instance URL.
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### 3. Default-branch mismatch
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The Gitea API reports `default_branch: main` for the repo, but
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`CLAUDE.md` describes `dev` as the default. The workflow listens to both,
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so jobs trigger correctly either way, but the "Workflows" sidebar in the
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Gitea UI reads from whatever the actual default branch is. If you intend
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`dev` to be the default, update it under repo Settings → Branches.
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## Differences from the old `.drone.yml`
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- No more Drone, no more Butler — build only, artifacts downloadable from
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+71
-46
@@ -9,7 +9,6 @@ on:
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env:
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GODOT_VERSION: "4.6"
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GODOT_IMAGE: "barichello/godot-ci:4.6"
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jobs:
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# ---------------------------------------------------------------------------
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@@ -18,11 +17,13 @@ jobs:
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validate:
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name: Validate GDScript
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runs-on: ubuntu-latest
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container:
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image: barichello/godot-ci:4.6
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steps:
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- uses: actions/checkout@v4
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- uses: ./.gitea/actions/setup-godot
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with:
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version: ${{ env.GODOT_VERSION }}
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- name: Import project (parses every .gd / .tscn)
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run: |
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godot --headless --import 2>&1 | tee /tmp/godot-import.log || true
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@@ -35,13 +36,6 @@ jobs:
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exit 1
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fi
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- name: Upload import cache
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uses: actions/upload-artifact@v3
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with:
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name: godot-import-cache
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path: .godot
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retention-days: 1
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# ---------------------------------------------------------------------------
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# 2. Static analysis — gdlint from Scony's gdtoolkit (Python, no Godot).
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# Runs in parallel with `validate`. Exports do NOT depend on this job,
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@@ -57,23 +51,23 @@ jobs:
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- name: Install gdtoolkit
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run: |
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python3 -m pip install --user "gdtoolkit==4.*"
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echo "$HOME/.local/bin" >> "$GITHUB_PATH"
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python3 -m venv /tmp/gdlint-venv
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/tmp/gdlint-venv/bin/pip install --quiet "gdtoolkit==4.*"
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echo "/tmp/gdlint-venv/bin" >> "$GITHUB_PATH"
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- name: Run gdlint
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run: gdlint scripts db scenes
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# ---------------------------------------------------------------------------
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# 3. Desktop exports (Windows / Linux / macOS) — runs in parallel.
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# macOS preset must be added in the Godot editor before this matrix entry
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# can succeed (export_presets.cfg currently has none).
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# 3. Desktop exports — runs in parallel.
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# macOS is commented out until a preset is added in the Godot editor
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# (export_presets.cfg has none today). Restore the entry once the preset
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# exists; the matrix is otherwise ready to take it.
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# ---------------------------------------------------------------------------
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export-desktop:
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name: Export ${{ matrix.platform }}
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needs: validate
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runs-on: ubuntu-latest
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container:
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image: barichello/godot-ci:4.6
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strategy:
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fail-fast: false
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matrix:
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@@ -86,18 +80,20 @@ jobs:
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preset: Linux/X11Debug
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output: releases/linux/Puzzle-Quest.x86_64
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artifact_path: releases/linux
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- platform: macOS
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preset: macOS
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output: releases/macos/Puzzle-Quest.zip
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artifact_path: releases/macos
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# - platform: macOS
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# preset: macOS
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# output: releases/macos/Puzzle-Quest.zip
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# artifact_path: releases/macos
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steps:
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- uses: actions/checkout@v4
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- name: Restore import cache
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uses: actions/download-artifact@v3
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- uses: ./.gitea/actions/setup-godot
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with:
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name: godot-import-cache
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path: .godot
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version: ${{ env.GODOT_VERSION }}
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templates: "true"
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- name: Import project
|
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run: godot --headless --import || true
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- name: Prepare output dir
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run: mkdir -p "${{ matrix.artifact_path }}"
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@@ -114,7 +110,7 @@ jobs:
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retention-days: 14
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# ---------------------------------------------------------------------------
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# 4. Android export — needs JDK + Android SDK on top of the Godot image.
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# 4. Android export — Godot + JDK 17 + Android SDK installed in $HOME.
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# Provide ANDROID_KEYSTORE_BASE64 as a Gitea secret for a stable signature;
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# otherwise a fresh debug keystore is generated on each run.
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# ---------------------------------------------------------------------------
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@@ -122,26 +118,32 @@ jobs:
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name: Export Android
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needs: validate
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runs-on: ubuntu-latest
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container:
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image: barichello/godot-ci:4.6
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env:
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ANDROID_HOME: /opt/android-sdk
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JAVA_HOME: /usr/lib/jvm/java-17-openjdk-amd64
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ANDROID_HOME: ${{ github.workspace }}/.android-sdk
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steps:
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- uses: actions/checkout@v4
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- name: Install JDK 17 + unzip
|
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- uses: ./.gitea/actions/setup-godot
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with:
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version: ${{ env.GODOT_VERSION }}
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templates: "true"
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- name: Install JDK 17
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run: |
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apt-get update
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apt-get install -y --no-install-recommends openjdk-17-jdk wget unzip
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sudo apt-get update
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sudo apt-get install -y --no-install-recommends openjdk-17-jdk
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echo "JAVA_HOME=/usr/lib/jvm/java-17-openjdk-amd64" >> "$GITHUB_ENV"
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- name: Install Android command-line tools + SDK
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run: |
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set -euo pipefail
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mkdir -p "$ANDROID_HOME/cmdline-tools"
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wget -q https://dl.google.com/android/repository/commandlinetools-linux-11076708_latest.zip -O /tmp/cmdline.zip
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unzip -q /tmp/cmdline.zip -d "$ANDROID_HOME/cmdline-tools"
|
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mv "$ANDROID_HOME/cmdline-tools/cmdline-tools" "$ANDROID_HOME/cmdline-tools/latest"
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yes | "$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager" --licenses >/dev/null
|
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# `yes |` returns 141 (SIGPIPE) under `set -o pipefail` once sdkmanager
|
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# closes its stdin — feed a finite stream of "y" answers instead.
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printf 'y\n%.0s' {1..50} | "$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager" --licenses >/dev/null
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"$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager" \
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"platform-tools" "platforms;android-34" "build-tools;34.0.0" >/dev/null
|
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@@ -149,33 +151,36 @@ jobs:
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env:
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ANDROID_KEYSTORE_BASE64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }}
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run: |
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if [ -n "$ANDROID_KEYSTORE_BASE64" ]; then
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echo "$ANDROID_KEYSTORE_BASE64" | base64 -d > /root/debug.keystore
|
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if [ -n "${ANDROID_KEYSTORE_BASE64:-}" ]; then
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echo "$ANDROID_KEYSTORE_BASE64" | base64 -d > /tmp/debug.keystore
|
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else
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keytool -keyalg RSA -genkeypair -alias androiddebugkey -keypass android \
|
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-keystore /root/debug.keystore -storepass android \
|
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-keystore /tmp/debug.keystore -storepass android \
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-dname "CN=Android Debug,O=Android,C=US" -validity 9999
|
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fi
|
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sed -i 's@keystore/debug=".*"@keystore/debug="/root/debug.keystore"@g' export_presets.cfg
|
||||
# Godot rejects exports unless all three keystore/debug{,_user,_password}
|
||||
# are set together (or all three empty) — patch every one.
|
||||
sed -i 's@keystore/debug=".*"@keystore/debug="/tmp/debug.keystore"@g' export_presets.cfg
|
||||
sed -i 's@keystore/debug_user=".*"@keystore/debug_user="androiddebugkey"@g' export_presets.cfg
|
||||
sed -i 's@keystore/debug_password=".*"@keystore/debug_password="android"@g' export_presets.cfg
|
||||
|
||||
- name: Write Godot editor settings (Android SDK / JDK paths)
|
||||
run: |
|
||||
mkdir -p ~/.config/godot
|
||||
cat > ~/.config/godot/editor_settings-4.tres <<EOF
|
||||
# Godot 4.5+ uses a minor-version-suffixed settings file
|
||||
# (editor_settings-4.6.tres for 4.6), not the major-only -4.tres.
|
||||
cat > ~/.config/godot/editor_settings-${GODOT_VERSION}.tres <<EOF
|
||||
[gd_resource type="EditorSettings" format=3]
|
||||
[resource]
|
||||
export/android/android_sdk_path = "/opt/android-sdk"
|
||||
export/android/android_sdk_path = "${ANDROID_HOME}"
|
||||
export/android/java_sdk_path = "/usr/lib/jvm/java-17-openjdk-amd64"
|
||||
export/android/debug_keystore = "/root/debug.keystore"
|
||||
export/android/debug_keystore = "/tmp/debug.keystore"
|
||||
export/android/debug_keystore_user = "androiddebugkey"
|
||||
export/android/debug_keystore_pass = "android"
|
||||
EOF
|
||||
|
||||
- name: Restore import cache
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: godot-import-cache
|
||||
path: .godot
|
||||
- name: Import project
|
||||
run: godot --headless --import || true
|
||||
|
||||
- name: Prepare output dir
|
||||
run: mkdir -p releases/android
|
||||
@@ -183,6 +188,26 @@ jobs:
|
||||
- name: Export Android APK
|
||||
run: godot --headless --export-debug "AndroidDebug" "releases/android/Puzzle-Quest.apk"
|
||||
|
||||
- name: Sign + verify APK
|
||||
run: |
|
||||
set -euo pipefail
|
||||
APK="releases/android/Puzzle-Quest.apk"
|
||||
APKSIGNER="$ANDROID_HOME/build-tools/34.0.0/apksigner"
|
||||
# Godot 4.6 sometimes ships an unsigned APK from the headless
|
||||
# export (sign step skips silently when its internal apksigner
|
||||
# call can't locate java). Re-sign unconditionally — idempotent
|
||||
# if Godot did sign, and guarantees a valid APK if it didn't.
|
||||
"$APKSIGNER" sign \
|
||||
--ks /tmp/debug.keystore \
|
||||
--ks-pass pass:android \
|
||||
--ks-key-alias androiddebugkey \
|
||||
--key-pass pass:android \
|
||||
--v1-signing-enabled true \
|
||||
--v2-signing-enabled true \
|
||||
--v3-signing-enabled true \
|
||||
"$APK"
|
||||
"$APKSIGNER" verify --verbose "$APK"
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dfbfbwe12r27y"
|
||||
path.s3tc="res://.godot/imported/tx_Paper_BC.tga-9fb9e97b4fb771cff15e05495d90bcc1.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/tx_Paper_BC.tga-9fb9e97b4fb771cff15e05495d90bcc1.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
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dest_files=["res://.godot/imported/tx_rock_floor_nm.tga-cf4c027feec7068c5fb11d217fde401b.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/tx_rock_floor_nm.tga-cf4c027feec7068c5fb11d217fde401b.s3tc.ctex", "res://.godot/imported/tx_rock_floor_nm.tga-cf4c027feec7068c5fb11d217fde401b.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dkr2vtaja5y3t"
|
||||
path.s3tc="res://.godot/imported/tx_rock_floor_orm.tga-5c074f32ecfa0079bda63b1b17f8ddda.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/tx_rock_floor_orm.tga-5c074f32ecfa0079bda63b1b17f8ddda.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/props/rock floor/textures/tx_rock_floor_orm.tga"
|
||||
dest_files=["res://.godot/imported/tx_rock_floor_orm.tga-5c074f32ecfa0079bda63b1b17f8ddda.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/tx_rock_floor_orm.tga-5c074f32ecfa0079bda63b1b17f8ddda.s3tc.ctex", "res://.godot/imported/tx_rock_floor_orm.tga-5c074f32ecfa0079bda63b1b17f8ddda.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dw5se51drseh3"
|
||||
path.s3tc="res://.godot/imported/tx_spyglass_BC.tga-080121e58687a7d1d090161e35b03182.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/tx_spyglass_BC.tga-080121e58687a7d1d090161e35b03182.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/props/spyglass/textures/tx_spyglass_BC.tga"
|
||||
dest_files=["res://.godot/imported/tx_spyglass_BC.tga-080121e58687a7d1d090161e35b03182.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/tx_spyglass_BC.tga-080121e58687a7d1d090161e35b03182.s3tc.ctex", "res://.godot/imported/tx_spyglass_BC.tga-080121e58687a7d1d090161e35b03182.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://82om745ll3o4"
|
||||
path.s3tc="res://.godot/imported/tx_stool_b_BC.tga-c20ef1a25a6be0cf3846b66cd1fa3713.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/tx_stool_b_BC.tga-c20ef1a25a6be0cf3846b66cd1fa3713.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/props/stool b/textures/tx_stool_b_BC.tga"
|
||||
dest_files=["res://.godot/imported/tx_stool_b_BC.tga-c20ef1a25a6be0cf3846b66cd1fa3713.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/tx_stool_b_BC.tga-c20ef1a25a6be0cf3846b66cd1fa3713.s3tc.ctex", "res://.godot/imported/tx_stool_b_BC.tga-c20ef1a25a6be0cf3846b66cd1fa3713.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cmovui88gnkjk"
|
||||
path.s3tc="res://.godot/imported/tx_stool_b_NM.tga-14bca954eb46468eb8701891808e689d.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/tx_stool_b_NM.tga-14bca954eb46468eb8701891808e689d.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/props/stool b/textures/tx_stool_b_NM.tga"
|
||||
dest_files=["res://.godot/imported/tx_stool_b_NM.tga-14bca954eb46468eb8701891808e689d.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/tx_stool_b_NM.tga-14bca954eb46468eb8701891808e689d.s3tc.ctex", "res://.godot/imported/tx_stool_b_NM.tga-14bca954eb46468eb8701891808e689d.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ctpow28mmgklb"
|
||||
path.s3tc="res://.godot/imported/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/props/stool b/textures/tx_stool_b_ORM.tga"
|
||||
dest_files=["res://.godot/imported/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.s3tc.ctex", "res://.godot/imported/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c7tyh6ft758b8"
|
||||
path.s3tc="res://.godot/imported/tx_table_BC.tga-c2cc5361dfcaa9d2b24897fe31e957a9.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/tx_table_BC.tga-c2cc5361dfcaa9d2b24897fe31e957a9.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/props/table/textures/tx_table_BC.tga"
|
||||
dest_files=["res://.godot/imported/tx_table_BC.tga-c2cc5361dfcaa9d2b24897fe31e957a9.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/tx_table_BC.tga-c2cc5361dfcaa9d2b24897fe31e957a9.s3tc.ctex", "res://.godot/imported/tx_table_BC.tga-c2cc5361dfcaa9d2b24897fe31e957a9.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://djinbk1nowap7"
|
||||
path.s3tc="res://.godot/imported/tx_table_NM.tga-88d93479c1910b48a99728e039a1ce54.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/tx_table_NM.tga-88d93479c1910b48a99728e039a1ce54.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/props/table/textures/tx_table_NM.tga"
|
||||
dest_files=["res://.godot/imported/tx_table_NM.tga-88d93479c1910b48a99728e039a1ce54.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/tx_table_NM.tga-88d93479c1910b48a99728e039a1ce54.s3tc.ctex", "res://.godot/imported/tx_table_NM.tga-88d93479c1910b48a99728e039a1ce54.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -4,15 +4,16 @@ importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://d2e8oknb1eptw"
|
||||
path.s3tc="res://.godot/imported/tx_table_ORM.tga-d97a9c639551b7056b3d96bfec9c2511.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/tx_table_ORM.tga-d97a9c639551b7056b3d96bfec9c2511.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/props/table/textures/tx_table_ORM.tga"
|
||||
dest_files=["res://.godot/imported/tx_table_ORM.tga-d97a9c639551b7056b3d96bfec9c2511.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/tx_table_ORM.tga-d97a9c639551b7056b3d96bfec9c2511.s3tc.ctex", "res://.godot/imported/tx_table_ORM.tga-d97a9c639551b7056b3d96bfec9c2511.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
+4
-4
@@ -30,7 +30,7 @@ keystore/release_password=""
|
||||
one_click_deploy/clear_previous_install=true
|
||||
version/code=1
|
||||
version/name="1.0"
|
||||
package/unique_name="org.godotengine.$genname"
|
||||
package/unique_name="com.devcrea.puzzlequest"
|
||||
package/name=""
|
||||
package/signed=false
|
||||
launcher_icons/main_192x192=""
|
||||
@@ -230,7 +230,7 @@ codesign/timestamp_server_url=""
|
||||
codesign/digest_algorithm=1
|
||||
codesign/description=""
|
||||
codesign/custom_options=PoolStringArray( )
|
||||
application/icon="res://releases/windows/project.ico"
|
||||
application/icon=""
|
||||
application/file_version=""
|
||||
application/product_version=""
|
||||
application/company_name=""
|
||||
@@ -296,7 +296,7 @@ codesign/timestamp_server_url=""
|
||||
codesign/digest_algorithm=1
|
||||
codesign/description=""
|
||||
codesign/custom_options=PoolStringArray( )
|
||||
application/icon="res://releases/windows/project.ico"
|
||||
application/icon=""
|
||||
application/file_version=""
|
||||
application/product_version=""
|
||||
application/company_name=""
|
||||
@@ -337,7 +337,7 @@ keystore/release_password=""
|
||||
one_click_deploy/clear_previous_install=false
|
||||
version/code=1
|
||||
version/name="1.0"
|
||||
package/unique_name="org.godotengine.$genname"
|
||||
package/unique_name="com.devcrea.puzzlequest"
|
||||
package/name=""
|
||||
package/signed=false
|
||||
launcher_icons/main_192x192=""
|
||||
|
||||
@@ -67,4 +67,5 @@ locale/translations=PackedStringArray("res://locales/fr.po", "res://locales/en.p
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/vram_compression/import_etc2_astc=true
|
||||
environment/defaults/default_environment="res://default_env.tres"
|
||||
|
||||
Reference in New Issue
Block a user